mfranz
b8ba3c5f66
cosmetics (no braces for one-liner functions; looks nicer, IMHO)
2008-07-03 16:24:52 +00:00
mfranz
6e24e077ba
- invert io.load_nasal() return value
...
- let load_rules() return nil or the path (rather than 0 or 1)
- better log output
- cosmetics
2008-07-03 16:23:13 +00:00
mfranz
6f9f70e84d
- don't use undefined variable `curr'
...
- cosmetics
2008-06-22 18:00:02 +00:00
mfranz
caca942012
revert last change: don't append cwd to relative paths for now. There's
...
no way yet to safely detect absolute paths, so this would break on MS Windows.
This will only mean that relative paths will always fail, as they don't
match any pattern. These are all absolute.
2008-06-22 13:54:36 +00:00
mfranz
875b99c90e
whoops, wrong quotes
2008-06-22 12:17:02 +00:00
mfranz
cf9f30cb11
fixpath(): simplify by using new join() and replace() functions
2008-06-22 11:33:13 +00:00
mfranz
5240b57018
io.open(): turn relative paths into absolute ones before checking
2008-06-22 11:31:41 +00:00
mfranz
d86b1b9c74
string.nas: new functions string.join() and string.replace()
...
debug.nas: let benchmark() repeat tested function
io.nas: cosmetics
aircraft.nas: initialize time property only once
2008-06-21 07:10:32 +00:00
mfranz
ab08bfb8eb
make sure that a die() (e.g. caused by an IOrules file being read protected)
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doesn't disable the whole security mechanism
2008-06-16 11:19:29 +00:00
mfranz
94e010e4d1
whoops ... s/and/or/
2008-06-16 11:00:05 +00:00
mfranz
bf9c2dc6a5
read rules for io.open() file access from $FG_ROOT/Nasal/IOrules or, if
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available, from $FG_HOME/Nasal/IOrules. That's desirable because
ordinary users aren't allowed to edit files in $FG_ROOT.
2008-06-16 10:47:02 +00:00
mfranz
7cc783c2f5
this comes from not using tabs ... sigh
2008-06-16 07:16:10 +00:00
mfranz
b5cdfeb2b8
... and allow reading only from ~/.fgfs/* and $FG_ROOT/*
2008-06-16 07:07:50 +00:00
mfranz
df018fff49
only allow writing to ~/.fgfs/Scenery/*.stg and ~/.fgfs/Export/*
2008-06-16 06:32:32 +00:00
mfranz
141f1c8da4
must not use setlistener in $FG_ROOT/Nasal/*.nas ...
2008-06-15 10:11:32 +00:00
mfranz
0fad328217
load_nasal: boolify result, as the number doesn't mean anything and might
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be confusing
2008-06-14 22:39:28 +00:00
mfranz
56eef9c69f
move load_nasal to io module
2008-06-14 14:32:37 +00:00
mfranz
62cc0f457c
load_nasal: fix module and let it return whether there was an error
2008-06-14 14:25:34 +00:00
mfranz
a79c0e95c5
move load_nasal() here from the debug module
2008-06-14 14:22:34 +00:00
mfranz
c159ea1755
io.open(): drop die() color
2008-06-13 19:19:54 +00:00
mfranz
4a30ad6efe
io.open(): remove debug messages (for easier code review)
2008-06-13 19:14:48 +00:00
mfranz
59e3d65545
and die() with red color for now
2008-06-13 13:18:16 +00:00
mfranz
0216b1a65c
improve log messages
2008-06-13 13:08:56 +00:00
mfranz
4d17687f12
move fixpath back to string.nas. It *is* about strings, after all, and also
...
usable for property paths, so io.nas doesn't seem the right place.
2008-06-13 13:01:38 +00:00
mfranz
496a76b9fa
and "br" as well :-)
2008-06-13 12:11:42 +00:00
mfranz
06aa2b772c
open: allow "rb" everywhere like "r"
2008-06-13 12:09:45 +00:00
mfranz
2b3f574063
don't need /var/log/
2008-06-13 11:57:20 +00:00
mfranz
7d9bd68742
- move fixpath() from "string" to "io" module
...
- first stab at Nasal security model: allow writing files only to authorized
dirs. (Most of the debug messages will be removed later.)
2008-06-13 11:35:55 +00:00
mfranz
11d7de3e85
enable the Multiplayer menu if any of txport and rxport is set
2008-06-11 20:05:46 +00:00
mfranz
55670ccb35
enable multiplayer menu only in MP mode
2008-06-11 18:46:54 +00:00
mfranz
761444b917
close dialog on Esc, like every other dialog with a close button
2008-06-11 18:39:03 +00:00
mfranz
c1581e2ea1
Till BUSCH: multiplayer dialog (open with multiplayer.dialog.open() or toggle())
2008-06-11 18:23:03 +00:00
mfranz
2866043c3d
- prop_key_handler: limitate history to history-max-size on loading
...
- string/debug: cosmetics
2008-06-08 11:14:57 +00:00
mfranz
238fce1d15
let initNode() initialize a property to double(0) by default
2008-06-04 20:41:44 +00:00
mfranz
246ce973ec
save and reload up to 20 history entries
2008-05-19 17:31:57 +00:00
mfranz
8fe1cf807d
add initNode() function that initializes (if necessary) and returns a property.
...
If the property has a valid value already, then the given value is ignored.
var x = props.initNode("/foo", 10);
var y = props.initNode("/bar", 1, "BOOL");
2008-05-19 15:44:23 +00:00
mfranz
67ba396942
display: redraw on window resize so that the display won't disappear
2008-05-19 09:48:41 +00:00
mfranz
3184ea67a3
- add screen.display documentation
...
- add screen.display.setfont() and .toggle() method
- make property labels optional
2008-05-16 16:26:15 +00:00
mfranz
5334016034
display: format number, true/false for bools, quotes for strings
2008-05-15 20:31:35 +00:00
mfranz
f54cb1159f
prop_disp: change color to white ... again. (Sorry for the many small commits. :-)
2008-05-15 16:11:50 +00:00
mfranz
54f8fc4370
property_display: turn it into a regular class & lots of improvements
2008-05-15 15:42:31 +00:00
mfranz
0b4322736f
- make debug.dump() accept more than one argument (one could already write
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debug.dump([a, b]) for that, but debug.dump(a, b) is more obvious)
- change output colors: variable names are no longer bold, all property
attributes are now blue, not just the property type)
- drop redundant braces & other cosmetics
2008-05-15 15:23:17 +00:00
mfranz
b6d987453f
data.add(): use props.nodeList() function
2008-05-15 15:20:11 +00:00
mfranz
a329a7ba14
- add props.nodeList() function which turns property ghosts, props.Nodes,
...
and path strings into a list of props.Nodes. It also digests lists of
properties, or lists of lists of properties etc., thus allowing things
like props.nodeList(arg), props.nodeList(n.getChildren("foo")). This is
meant for functions like aircraft.data.add() or screen.display.add().
- remove some redundant braces
- fix comment
2008-05-15 15:17:56 +00:00
mfranz
e5c027786d
property_display:
...
- don't use screen.window, but let it do its own dialog handling. Thereby
- make it faster (update every frame by default)
- prevent collisions with the menu
- allow to move the dialog away (only the left edge is draggable!)
- try color white (better color suggestions welcome :-)
2008-05-14 20:06:50 +00:00
mfranz
356a8430a7
property display: make sure tags are as short as possible but unique
2008-05-14 15:40:00 +00:00
mfranz
af38cc7c63
property display:
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- make interval and color configurable
- use bigger font
- display strings containing \n in one line
2008-05-14 12:04:54 +00:00
mfranz
ee8b517246
property display: don't choke on nil properties
2008-05-14 10:57:02 +00:00
mfranz
ba57bd9a2e
property display: set HELVETICA_12 font (same as for fps display)
2008-05-14 10:36:37 +00:00
mfranz
02c4b7a613
- screen.nas: add live property display
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- prop_key_handler.nas add support for live property display
2008-05-14 10:23:47 +00:00