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11 commits

Author SHA1 Message Date
Fernando García Liñán
b3237e207a Add clustered shading support to most Effects and shaders 2020-12-22 10:53:31 +01:00
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Erik Hofman
3fa2ade35f Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
Thorsten Renk
3146d6e4fe Filtering for most remaining ALS shaders 2016-04-06 09:26:49 +03:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Thorsten Renk
9a53f8e331 Improvements to ALS dirt runway shader effect 2015-10-19 12:25:07 +03:00
Thorsten Renk
2c0513816c ALS maintenance - reworked light curves, streamlining, minor bugfixes,... 2014-12-15 15:50:47 +02:00
Thorsten Renk
f2c81c9dcb ALS maintenance, haze color balance at low light improved and dependent on air pollution 2014-12-11 13:02:40 +02:00
Thorsten Renk
fddf1edc54 Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes 2014-12-03 13:50:05 +02:00
Thorsten Renk
dc791861d2 ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,... 2014-12-02 11:18:02 +02:00
Thorsten Renk
67867d8a32 ALS secondary lights, Rayleigh haze and cloud shadows for dirt runway effect 2014-10-13 09:24:14 +03:00
Renamed from Shaders/drunway-lightfield.frag (Browse further)