Stuart Buchanan
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d8c0e6c22f
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WS30: Force the sea to sea level
Mapping landclass-mapping.xml indicating if a particular
landclass represents the sea and therefore should be
forced to 0 elevation.
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2023-05-02 19:55:14 +01:00 |
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Stuart Buchanan
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88209b1eb9
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WS30: Add missing materials and landclass mapping
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2021-03-22 15:27:41 +00:00 |
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Stuart Buchanan
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3e3593119c
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WS30: Shader change to use texture atlas
These changes use the generated Texture2DArray for
texture lookup, supporting arbritary sets of material
textures.
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2020-12-05 13:11:59 +00:00 |
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Stuart Buchanan
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78f72a5ec3
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WS30: Landclass to material map in materials.xml
Initial mapping of landclass to material names based
on CORINE.
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2020-11-29 19:31:31 +00:00 |
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