Thorsten Renk
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0ce15870f3
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ALS road shader: show car tail lights dependent on view direction, change road lighting model such that high traffic density causes additional illumination
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2017-06-11 09:42:47 +03:00 |
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Thorsten Renk
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32ff0056ef
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Daily variation of road traffic with commuter rush hours based on actual traffic studies for ALS road shader
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2017-06-09 12:07:51 +03:00 |
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Thorsten Renk
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54f08d8891
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Reverse traffic direction on dual-lane roads in ALS traffic shader
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2017-05-15 09:55:28 +03:00 |
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Thorsten Renk
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1a0e8d22cb
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Support for dual-lane highways in ALS road shader
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2017-05-13 13:22:22 +03:00 |
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Thorsten Renk
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d7df75bff2
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ALS road shader renders no lightmap when diffuse material red is zero, apply color correction for car headlights to avoid blending with base lightmap color
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2017-05-09 18:19:23 +03:00 |
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Thorsten Renk
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5181edd8cf
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ALS road shader: Allow to reverse traffic direction
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2017-03-09 14:07:20 +02:00 |
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Thorsten Renk
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bfc6a014bb
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ALS road shader: add procedural snow, make lighting switchable
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2017-03-09 14:00:09 +02:00 |
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Thorsten Renk
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7cbdc2cbfe
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ALS road effect: Configure streetlight color, simulate traffic jams
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2017-03-07 12:10:34 +02:00 |
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Thorsten Renk
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24375cfcb6
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Tackle some lighting artifacts
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2017-03-07 11:40:36 +02:00 |
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Thorsten Renk
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96193187b7
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ALS road shader: Render car proxies, fix numerical issues
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2017-03-07 10:32:05 +02:00 |
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Thorsten Renk
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58ef0ce998
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ALS road shader development
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2017-03-06 12:21:54 +02:00 |
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Thorsten Renk
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0349a7ca97
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Some procedural road lightmapping code, currently inactive
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2017-03-05 15:05:12 +02:00 |
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Thorsten Renk
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e503971ab1
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Groundwork for OSM-specific shaders - stub for road shader (at the moment trivial), property rules to generate lightmap factor
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2017-03-05 13:01:11 +02:00 |
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