curt
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2af0a69765
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Property /sim/sound/audible renamed to /sim/sound/pause
Individual aircraft -set.xml files shouldn't set global sound/volume
properties for the entire application.
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2004-05-14 15:54:22 +00:00 |
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ehofman
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41eb331912
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Frederic: Real ufo are spinning, aren't they? I am sure they are.
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2004-04-03 09:01:45 +00:00 |
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ehofman
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b3600801da
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The result of being bored for 15 minutes. Lets call it an easter ufo.
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2004-03-17 15:32:53 +00:00 |
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ehofman
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a628733581
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Get back to normal life
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2004-01-04 15:32:20 +00:00 |
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ehofman
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485d0d92d2
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Add an appropriate splash screen
|
2003-12-24 15:12:45 +00:00 |
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ehofman
|
e259a2589a
|
Some small updates to the engine animation code
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2003-12-24 14:56:17 +00:00 |
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ehofman
|
741a659bfc
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Loosen up the engine a bit
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2003-12-24 14:43:03 +00:00 |
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ehofman
|
9048df30c6
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Remove an unwanted 'S'
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2003-12-10 10:51:30 +00:00 |
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ehofman
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0fbc35dd0e
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Adjust the maximum speed and chase-view distance
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2003-12-10 08:53:37 +00:00 |
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ehofman
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3834bc4f96
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Get ready for animations (if ever)
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2003-12-08 20:50:05 +00:00 |
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ehofman
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4a20340e8e
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Add an appropriate engine sound effect
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2003-12-08 18:06:15 +00:00 |
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ehofman
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14ad64676d
|
Updates
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2003-12-07 11:12:09 +00:00 |
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curt
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98804a6793
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Move *-set.xml and Aircraft-yasim/*.xml into their individual aircraft
subdirectories in yet another step towards making aircraft more self
contained rather than potentially spread out.
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2003-09-20 03:57:12 +00:00 |
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ehofman
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bccd7d7f90
|
Add a missing file
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2003-09-13 08:32:34 +00:00 |
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ehofman
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7611338be3
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Add blending animation
|
2003-09-05 13:58:54 +00:00 |
|
curt
|
6541dcad19
|
Updated UFO to have an interesting sound and scale the size a bit more
"realistically." :-) This is based on a captured craft from the
"White Project" of the UNESCO.
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2002-08-20 18:57:42 +00:00 |
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david
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c7a28a2483
|
Init script and tacky UFO model (from me) to go with Jonathan Polley's
UFO FDM.
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2002-04-25 13:24:36 +00:00 |
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