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Author SHA1 Message Date
Stuart Buchanan
d73b9d8128 WS30 Add transparency to primary material textures
The texture array used by WS30 requires that all
component textures be the same size and format.

This commit adds an alpha channel to those
png file used as primary textures in materials.xml
files which did not have one.
2020-12-05 12:46:06 +00:00
Edward d'Auvergne
fff6be0b10 Removal of the unused executable bit from two affected Textures PNG files. 2015-04-29 17:49:08 +02:00
Clément de l'Hamaide
1fa06dc92f Merge Textures.high into Textures 2014-08-27 19:40:36 +02:00