Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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James Turner
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37a964ec92
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Re-arrange effects using texture units >= 8 down to unused lower-numbered units. Especially move the noise texture down to the first available slot.
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2012-01-11 23:22:44 +00:00 |
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Gijs de Rooy
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6c971211b8
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Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
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2011-12-12 17:04:36 +01:00 |
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Vivian Meazza
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e9c37c0b74
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Add runway rain effect (experimental)
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-11-27 23:12:59 +00:00 |
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Vivian Meazza
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c383cda2c6
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Add support for transparent materials and .dds normal maps.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-08-23 22:51:14 +01:00 |
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Vivian Meazza
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9283c48e45
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Use generic reflection map.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-05-07 09:59:11 +01:00 |
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Frederic Bouvier
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0b0012d158
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Change effect name inside the file
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2010-09-23 08:20:05 +02:00 |
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Frederic Bouvier
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d734e32bd5
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Modified reflect effect to include bumpspec. Original effect untouched
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2010-09-21 08:23:13 +02:00 |
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