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4 commits

Author SHA1 Message Date
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Stuart Buchanan
3cace276d2 WS3.0: Add tile_level, tile_width, tile_height
Add Uniforms to WS3.0 fragment shader to provide
LoD information and make sampling of adjacent points
in the landclass texture easier.
2020-11-14 21:04:30 +00:00
Stuart Buchanan
605f0e3c74 WS3.0: Add forest texture to shader
Interm shader update until texture array support available.
2020-11-12 20:47:08 +00:00
Stuart Buchanan
4aff635cdb WS3.0: Initial commit of WS3.0 rendering 2020-11-08 22:44:34 +00:00