Emilian Huminiuc
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d098796d46
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use world coordinates for noise texture lookup
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2013-01-17 11:51:23 +02:00 |
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Emilian Huminiuc
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a31dfa779e
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Cleanup a bit the transition shaders
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-07-02 23:17:17 +03:00 |
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Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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Vivian Meazza
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4f4a918064
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Standardized fog
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-01 20:58:14 +00:00 |
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James Turner
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6fb93dbf96
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Ati compliance fixes to transition / water shaders, made under the direction of i4dnf on IRC. Makes Ati+mac drivers happy.
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2011-10-29 10:57:04 +01:00 |
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Vivian Meazza
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062594ff05
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Add new shaders in support of .dds textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-09-05 16:02:06 +01:00 |
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