Fernando García Liñán
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9b9ae5cf38
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HDR pipeline: even better atmospheric scattering
Implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique" by Sébastien Hillaire (2020).
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2021-07-28 09:40:04 +02:00 |
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Fernando García Liñán
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016585e176
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HDR pipeline: Use MRT to prefilter the environment map
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2021-07-26 17:21:20 +02:00 |
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Fernando García Liñán
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9eaef501c7
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HDR pipeline: a lot of improvements to atmospheric scattering
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2021-07-26 12:11:37 +02:00 |
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Fernando García Liñán
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1215f1eba2
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HDR pipeline: add placeholder shaders for WS 3.0
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2021-07-24 13:35:53 +02:00 |
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Fernando García Liñán
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96313e7eb0
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Initial commit of the HDR pipeline
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2021-07-23 07:46:05 +02:00 |
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