1
0
Fork 0
Commit graph

5 commits

Author SHA1 Message Date
Fernando García Liñán
9b9ae5cf38 HDR pipeline: even better atmospheric scattering
Implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique" by Sébastien Hillaire (2020).
2021-07-28 09:40:04 +02:00
Fernando García Liñán
016585e176 HDR pipeline: Use MRT to prefilter the environment map 2021-07-26 17:21:20 +02:00
Fernando García Liñán
9eaef501c7 HDR pipeline: a lot of improvements to atmospheric scattering 2021-07-26 12:11:37 +02:00
Fernando García Liñán
1215f1eba2 HDR pipeline: add placeholder shaders for WS 3.0 2021-07-24 13:35:53 +02:00
Fernando García Liñán
96313e7eb0 Initial commit of the HDR pipeline 2021-07-23 07:46:05 +02:00