Emilian Huminiuc
9d49f9643f
Make water-inland.eff Rembrandt compatible.
...
Fix a longstanding ati bug in transition.frag
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-08 15:58:42 +03:00
Emilian Huminiuc
31c99fbd4d
Add object set for the new object masks.
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-08 04:48:50 +03:00
Vivian Meazza
ac8be514bb
Merge branch 'master' of D:\Git_New\fgdata
2012-07-07 22:31:19 +01:00
Emilian Huminiuc
786ab23d7c
cleanup and optimization of dds terrain textures
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-07 23:43:53 +03:00
Alexis Bory
78a45dbd25
Merge branch 'work'
2012-07-07 19:23:48 +02:00
ThorstenB
ce36295c4a
#544 : slider to control AI sound volume missing
...
(not a bugfix really, but just too trivial).
2012-07-07 17:26:05 +02:00
Alexis Bory
717fff74ce
Merge branch 'work'
2012-07-07 15:47:16 +02:00
Stuart Buchanan
680362337c
Add control of season to GUI to be set in-sim.
2012-07-06 20:11:51 +01:00
Stuart Buchanan
3c96ce8a30
Fix material definitsion
...
- Correct object mask for winter DryCropPasture material
- Add object mask for Rice.
2012-07-06 20:10:36 +01:00
Emilian Huminiuc
43635e6932
c172p: tweak Rembrandt landing and taxi lights
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-06 00:06:52 +03:00
Stuart Buchanan
4202e41149
Make regional textures the default.
2012-07-05 21:02:00 +01:00
Stuart Buchanan
9809918b7e
Improved Rembrandt landing and taxi lights.
2012-07-05 20:44:29 +01:00
ThorstenB
e6ec1218ba
Fix ai-traffic GUI checkbox
...
Setting was lost on sim-reset and restart
/sim/ai-traffic props are entirely obsolete (to be removed after 2.8)
2012-07-05 19:37:43 +02:00
Vivian Meazza
b8ff27f964
Merge branch 'master' of D:\Git_New\fgdata
2012-07-04 20:58:32 +01:00
Vivian Meazza
e84ff39ee8
Remove debug messages
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-07-04 20:57:18 +01:00
Vivian Meazza
85d64deb04
Bugfix
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-07-04 20:57:14 +01:00
Vivian Meazza
7a10e8f579
Merge branch 'work' of D:\Git_New\fgdata
2012-07-04 20:55:31 +01:00
Vivian Meazza
0a741c7a3b
Remove debug messages
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-07-04 20:49:06 +01:00
Vivian Meazza
aa613b3c12
Bugfix
...
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-07-04 20:44:25 +01:00
Alexis Bory
2a505cd29e
Merge branch 'work'
2012-07-03 21:50:37 +02:00
Stuart Buchanan
ab21e069f7
Correct atmospheric scattering for trees, where we were applying ambient lighting twice, making them too dark, and not using an alpha test.
...
Also fix the tropical trees, where only half the texture was defined.
2012-07-02 23:27:44 +01:00
Emilian Huminiuc
8174ea8593
More transition.frag cleanups
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-02 23:34:00 +03:00
Emilian Huminiuc
a31dfa779e
Cleanup a bit the transition shaders
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-02 23:17:17 +03:00
Alexis Bory
7eb2e158cd
Merge branch 'work'
2012-07-01 23:23:59 +02:00
Emilian Huminiuc
a76a84d287
fix runway shader normals in Rembrandt.
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-07-01 23:20:02 +03:00
Alexis Bory
b83bb95cf9
Pilots: Added another fighter pilot, tweaked the first one's face.
2012-07-01 19:06:01 +02:00
ThorstenB
1f6f19c93f
heading indicator scrollwheel adjustment
...
Unlike with the standard 3d VOR/ADF/... instruments, the scroll-wheel
didn't work with the HI - resulting in inconsistent, (b)ugly panel
controls ;-).
2012-07-01 16:02:24 +02:00
ThorstenB
7d099bff28
Put power up/down messages into context
2012-07-01 16:02:23 +02:00
ThorstenB
9856fdd452
#748 : keyboard bindings in control.nas must not rely on autopilot
...
Throttle/aileron/elevator keyboard bindings did not work on aircraft
without autopilots (= without A/P properties). Rearrange logic to make
basic axis/throttle control the default (i.e. when prop values are "nil").
2012-07-01 00:24:23 +02:00
Stuart Buchanan
9d8868245e
Limit change of building density to 0.1, to match display.
2012-06-30 22:15:07 +01:00
Stuart Buchanan
c7377a5732
Make building density display consistent with vegetation density.
...
No-one needs two decimal places :)
2012-06-30 21:43:59 +01:00
Stuart Buchanan
2f123b7100
Make random buildings compatible with the atmospheric scattering shader.
...
Also remove redundant test parameters from the tree effect.
2012-06-30 20:37:08 +01:00
Stuart Buchanan
83e96a30c2
Add user-friendly names for the axes and buttons.
2012-06-30 20:36:29 +01:00
ThorstenB
0a5fde86b0
c172p: fix rudder animation
2012-06-30 20:04:08 +02:00
Emilian Huminiuc
876e3e11db
fix transition.eff copy paste failure, and enable the slider selectively under Rembrandt.
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-30 14:55:52 +03:00
Stuart Buchanan
145a759fb8
Add support for atmospheric scattering to the random vegetation shader.
2012-06-30 00:38:14 +01:00
Emilian Huminiuc
b466346a53
make sure crop and landmass based effects turn off under Rembrandt
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-29 18:57:03 +03:00
Emilian Huminiuc
8fa569e77f
make transition effect Rembrandt compatible.
...
Note: this is the transition effect used by the materials-dds.xml
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-28 23:43:08 +03:00
Emilian Huminiuc
c001b6d679
transition.frag: fix shading
...
ubershader.frag: fix ambient
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-28 14:37:45 +03:00
Emilian Huminiuc
4587dc8bc5
gui.nas: make sure enabling Rembrandt disables the skydome-scattering shaders
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-28 01:37:31 +03:00
Frederic Bouvier
59e0f41283
Get rid of TexGen magic and do the projective texturing for shadow mapping ourself
2012-06-27 21:04:51 +02:00
ThorstenB
746954cbf2
Bump version to 2.8.0
...
since branch is already frozen for 2.8 and is prepared for building the
first release candidate.
For details on versions see http://wiki.flightgear.org/Release_plan
2012-06-26 23:23:10 +02:00
James Turner
f07f4e60d2
Default values for new 2D panel visibility options
...
These correspond to the implicit values in earlier releases - i.e that 2D panels are hidden if the heading offset is non-zero, or the current view is not view 0.
2012-06-26 11:21:52 +01:00
Frederic Bouvier
82e86c6ebc
Adjust legal filtering values
2012-06-26 09:12:23 +02:00
Frederic Bouvier
4e241640b6
Add a bloom strength property and a slider in the Rembrandt dialog
2012-06-26 09:02:21 +02:00
Frederic Bouvier
ecbcdbbd02
Water shader has a Rembrandt version now
2012-06-26 08:49:11 +02:00
Emilian Huminiuc
f6b74fc128
Add material ID to provide increased specular effect in Rembrandt for water and ubershader.
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-26 02:18:00 +03:00
Emilian Huminiuc
ce18b24ba9
fix water specular with Rembrandt
...
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-25 21:15:32 +03:00
Frederic Bouvier
2b87e630bf
Add shadow map to the list of available rendering buffers
2012-06-25 09:39:23 +02:00
Stuart Buchanan
d0ea00e92c
Add Windows USB names for Saitek Pro Flight Cessna controls.
2012-06-24 19:47:33 +01:00