fredb
8e95df54e2
Fix bumpspec effect
2010-03-17 17:56:13 +00:00
vmmeazza
b84c39f1c9
Add an environment map for use with shaders
2010-03-16 20:42:08 +00:00
fredb
27968d4da9
Bump map shader contributed by Emilian Huminiuc. Should be inherited from to be used in models.
2010-03-16 07:21:47 +00:00
sydadams
553d6f2c21
fix some route manager related breaks ... add more nil checks
2010-03-14 20:57:55 +00:00
sydadams
b27c3bb7a5
Document the use of the overspeed indicator
2010-03-13 23:44:26 +00:00
ehofman
e96ca342c5
better coverage size for city textures
2010-03-13 10:34:50 +00:00
fredb
c9236ad565
First iteration of the urban effect with relief mapping. Relief map by HB-Gral.
2010-03-12 22:25:19 +00:00
martin
b00cfd84a8
Commit current HTML version.
2010-03-03 17:28:04 +00:00
sydadams
f53633485f
ADF fixes
2010-03-01 00:26:25 +00:00
sydadams
e41cd335b4
switch from getNode to initNode
2010-02-28 22:48:21 +00:00
fredb
4ddd8a8934
Fix line endings
2010-02-27 13:29:50 +00:00
stuart
8b4341f510
Check in the latest version of getstart.pdf
2010-02-25 20:14:33 +00:00
ehofman
da8d8679de
Just to be safe: use license free font types 'BGP Elite Bold' (with custom shear) and 'Dustismo Bold Italic'
2010-02-21 09:35:32 +00:00
ehofman
9c58ea2c9e
now without the typo..
2010-02-20 12:50:39 +00:00
ehofman
db6f793793
revert to previous
2010-02-20 10:07:23 +00:00
ehofman
32e9adc221
New set of splash screens
2010-02-20 10:03:23 +00:00
vmmeazza
985a10ce00
Add tachiametric, or angle-rate, sight
2010-02-19 08:49:52 +00:00
vmmeazza
f668bbe7cf
Move from source and add some further explanation.
...
Note: this document awaits an update from Tim Moore to reflect
recent developments.
2010-02-13 11:39:46 +00:00
vmmeazza
391b46612b
Update by Anders Gidenstein - an improved version of the buffer
2010-02-13 09:40:53 +00:00
vmmeazza
50adc28ff7
Update by Anders Gidenstein to prevent scripts producing the error:
...
"WARNING: PUI: Too many live puInterfaces open at once!"
due to multiple window/dialog updates during the same frame.
This error has been reported to cause FG to crash, but this cannot be
reliably reproduced.
2010-02-12 23:35:22 +00:00
vmmeazza
bbaeb45aea
Comment out the default Vista name
2010-02-12 22:56:24 +00:00
vmmeazza
3cd4c6761a
New joystick by Mike Nieber
2010-02-12 21:59:07 +00:00
timoore
dfb8181f34
more ATI fixes for crops and landmass shaders
...
Same problem with material state, except this time with the diffuse component.
Author: Tim Moore <timoore@redhat.com>
2010-02-12 14:43:26 +00:00
timoore
421ee253e6
fix shader bugs on ATI hardware
...
The main problem was using gl_FrontMaterial.ambient with a color mode
of AMBIENT_AND_DIFFUSE i.e., the fixed function path would take both the
ambient colors from the vertex color value. Also, some vertex shaders
were not writing gl_FrontColor even though the fragment shader was
accessing gl_Color.
Author: Tim Moore <timoore@redhat.com>
2010-02-12 11:38:53 +00:00
timoore
d3a40c83c8
put documentation for multiscreen in data directory too
2010-02-10 18:21:36 +00:00
martin
6dc7a26131
Sync with VirtualAir ( http://virtualair.sourceforge.net/ ).
2010-02-10 10:41:25 +00:00
ehofman
1937163942
use doubles instead of floats for better accuracy of lat and lot
2010-02-10 08:17:42 +00:00
sydadams
5d826a7938
fix digit error on PFD compass
2010-02-06 21:41:20 +00:00
sydadams
eb34c3b2c0
added another tire squeal
2010-02-06 21:39:45 +00:00
vmmeazza
cce90b6001
Use generic trigger property. Add features for use with CTRL
2010-02-03 23:02:14 +00:00
timoore
041aad9319
Fix implicit conversion from vec4 to vec3 in material animation shader
...
ATI doesn't like it.
Author: Tim Moore <timoore@redhat.com>
2010-02-03 08:36:05 +00:00
ehofman
e750871f7c
remove an empty <path/> tag
2010-02-03 08:34:05 +00:00
vmmeazza
049a339a52
Add stencil light shaders by Lauri Peltonen (Zan).
...
Please Note:
There is a problem with this implementation when the light cone crosses
the near/far camera boundary.
2010-01-31 10:49:44 +00:00
vmmeazza
b98fcba700
Add stencil light shaders by Lauri Peltonen (Zan).
...
Please Note:
There is a problem with this implementation when the light cone crosses
the near/far camera boundary.
2010-01-31 10:36:38 +00:00
martin
fda337d749
Fix helipad number assignments at EGKA and EGBJ, according to reports
...
by Jari Häkkinen.
2010-01-28 09:48:54 +00:00
timoore
bfaaef8aef
Effects and shaders for material animations
...
Author: Tim Moore <timoore@redhat.com>
2010-01-27 17:52:18 +00:00
ehofman
6ca9a4868c
Reorganize the town area a bit
2010-01-26 12:38:25 +00:00
ehofman
a8a8f22642
ease up on the exotic buildings a bit
2010-01-26 11:32:19 +00:00
vmmeazza
7ac072c36c
Remove <div> tag - it does no harm, but it shouldn't be in this file
2010-01-24 20:33:32 +00:00
durk
2057e339ad
Retain advanced terrain shader settings between sessions.
2010-01-24 19:40:09 +00:00
martin
ea400a2507
Add airfield updates 100 - 103 ....
2010-01-23 23:43:26 +00:00
martin
730b655a69
Alexis Bory:
...
Add KLSV 012X TACAN as VOR on an 'uncommon' frequency.
2010-01-23 23:39:34 +00:00
martin
420c24cf4c
Airfield collection based on X-Plane 2008.08 cyle plus 99 FlightGear-
...
user-contributed fixes and/or additions.
Note that several runways have been moved around, therefore some of the
startup positions won't match neither the latest 'official' (1.0.1)
Scenery release nor the current TerraSync distribution.
2010-01-22 12:31:38 +00:00
sydadams
7108cbe50e
Set pushback speed to 0 when dialog closed
2010-01-20 01:24:20 +00:00
durk
915b520746
New version number.
2010-01-19 20:44:52 +00:00
martin
acd9ae8238
Jean Pellotier / Andreas Gaeb:
...
Fill missing columns. As long as Robin still does not have any update
available, let's see if this is going to make everyone happy.
2010-01-18 20:16:29 +00:00
martin
6cfe76a830
Stuart Buchanan:
...
Current state of The Short Reference.
2010-01-10 21:46:06 +00:00
martin
fbea87b8a7
Current state of The Manual.
2010-01-07 21:37:31 +00:00
torsten
a18db246f0
Disable the autopilot menu item if any of
...
KAP140
CENTURYIIB
CENTURYIII
autopilot is detected or the property
/autopilot/hide-menu
is present
2010-01-04 14:06:30 +00:00
jmt
079c8493a5
Dave Perry:
...
Over Christmas week, I did a significant update to the pa24.
1. made interior 3d with wall thickness variation to match real geometry..
2. added cabin door and baggage door automation.
3. moved the instrument panel to the "right" x and z location.
4. replaced all the pa24-panel.xml automations with pick automations so that file can be removed from cvs.
5. mixture, throttle, prop control automations that were in pa24-panel.xml now done with mouse wheel.
6. flapTrim.ac better matches real geometry and added picks.
7. glareshield better matches real geometry (now has correct width).
8. kr87 (adf) panel animation replaced with pick animation as in pa28.
The Instruments-3d patch adds picks for the asi-pa24 and makes minor tweaks to the pa24 and pa28 fuel-oil-amps gauges.
2009-12-29 10:46:34 +00:00