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Author SHA1 Message Date
mfranz
eab53706ba - replace "view-cycle" fgcommand by view.stepView() wrapper
(This fgcommand was broken for a few weeks. Now it's fixed, but the
  wrapper use is desirable, as this allows easy redefining.)
- cyborg gold: cosmetics
2007-06-11 19:23:15 +00:00
mfranz
f51cbe102b - convert most joysticks to use brake wrappers (only js with sophisticated
settings are left unchanged for now)
- set throttle wrapper in one config
2006-03-01 18:17:26 +00:00
mfranz
17166921c0 - rename controls.stepFlaps() to controls.flapsDown(), because:
- to support "old-style" gear/flap control (operation as long as button
  pressed/lever pushed -> b29/hurricane), let bindings not only report
  up/down, but up (-1), stop (0), down (1).
- let controls.flapsDown() ignore "stop" so as to remain compatible with
  prior behavior
- adapt all joysticks/aircraft (sigh)
- some minor cosmetics in joystick configs, such as indentation fixes
2005-06-22 13:08:01 +00:00
mfranz
8a2ba09c4a call controls.stepFlaps() wrapper to keep bindings functional with aircraft
that implement special flaps behavior; use controls.throttleAxis() where
safely possible to support arbitrary numbers of engines
2005-06-16 16:47:31 +00:00
curt
f7c276944e Attempt #1 to sort out confusion between left / right / parking brake
controls in the cockpit vs. which wheels they apply to.  FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking.  It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
2004-01-12 17:49:33 +00:00
ehofman
6800b9728d Melchior FRANZ:
here's the promised patch:

- make throttle work for 8 engines (b52)
- resolve multiple property bindings (simply stating
  more than one property per binding doesn't do anything;
  this has to be written as two bindings; didn't touch
  "Reset View" button in X45, though)
- add $Id$ lines
- adjust step size in "my" joystick file (X8-30) to
  work best on a 2.4GHz computer  :->

I didn't add entries for propeller related properties, such as mixture, prop-pitch, and I didn't change the boost property. These are still for at most two engines.
2003-06-29 08:33:59 +00:00
ehofman
f963e50054 Add the Saitek Cyborg-3d-Rumble-Force game pad 2003-05-03 12:21:59 +00:00