Stuart Buchanan
4784a929d7
Instance based random buildings
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Replace random buildings with one using proper instancing.
Also implement more control over rendering of random buildings.
see README.scenery for details.
2019-08-20 17:02:27 +01:00
Stuart Buchanan
b2f261ea0a
Improved Random building texturesa - Gabo Huerta
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Improved textures, lightmaps from Gabo Huerta.
Improved interaction with the urban shader from Thorsten Renk.
2013-12-28 20:36:49 +00:00
Tuomas Kuosmanen
976713e308
Changes: one new building and matching lightmap,
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also resize buildings and lightmap images to 2048 pixels accross.
2012-05-07 00:12:15 +03:00
Vivian Meazza
068e965d20
remove alpha channel
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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-04-25 11:05:54 +01:00
Stuart Buchanan
98e7a194e8
Random buildings - initial commit of data portion. Requires
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simgear change to have any effect.
2012-04-24 21:55:37 +01:00