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Author SHA1 Message Date
Fernando García Liñán
69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
Henning Stahlke
b791ead702 Fix SVG parser crash on unsupported <defs> element. 2021-02-14 13:01:18 +01:00
James Turner
cdb151eb88 Reduce log noise for non-developers 2021-02-05 10:34:59 +00:00
Julian Smith
4db50617ca Added 'Still View', a new core view, number 8.
This view is like Helicopter View except that it does not change the view
heading to match the aircraft, which makes it work much better for vertical
flight, e.g. with the shuttle.

The new view is disabled by default.

Nasal/view.nas
    contains the new view config.
defaults.xml:
    Added view 8 to list of views for which we default to Helicopter view's
    target offsets (so that they look at the centre of the aircraft).
2021-01-29 16:56:29 +00:00
Stuart Buchanan
b3abc93e96 Set /sim/rendering/shaders/skydome on quality 2021-01-25 12:01:21 +00:00
Michael Danilov
51972c51ee Add option to move chat to the left and align left. 2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8 Add option to move chat to the left and align left. 2021-01-12 21:17:56 +01:00
James Turner
c6b8869fed Tooltips: set a flag when registering the commands
This allows the C++ side to avoid invoking the commands prematurely.
2021-01-08 19:35:09 +00:00
Fernando García Liñán
5a841e2ebe Remove 'You are on runway' message when spawning with --parkpos
Fix by Michael Danilov
2021-01-05 09:59:20 +01:00
James Turner
292695a7b5 Mouse-mode feedback message adjusts based on trigger
When triggering mouse-mode switching with right-click instead of Tab,
adjust the visual feedback to reflect this. Suggested by Huntley
Palmer.

Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2484/
2020-12-23 12:37:50 +00:00
Stuart Buchanan
f8e1bb2e6e Emesary: Improve error messages 2020-12-17 22:42:42 +00:00
James Turner
c1d1932e5d Menubar auto-hide when leaving normal mouse mode.
Patch from Michael Danilov: when auto-hide of the menubar is enabled,
tigger the hide when we enter (via tab) mouse-flight-controls or 
mouse-look mode, since the menubar is not accessible in these modes
anyway.
2020-12-12 16:42:39 +00:00
Michael Danilov
1052addd23 Mouse: setting for flight controls sensitivitiy. 2020-12-08 15:10:36 +01:00
Julian Smith
da01eab6c1 Grey-out CompositeView menu items if CompositeView not enabled.
Thanks to Michael Danilov for explanation of how to do this.

Also removed spurious hot-key text from CompositeView menu items.
2020-11-24 13:39:21 +00:00
Scott Giese
a150e89e9b Index out of range (-1) 2020-11-21 02:12:39 -06:00
Scott Giese
c874567679 Local weather: setprop() passed a NaN in local_weather/weather_tiles.nas, line 2795
Tiecket: #2423
2020-11-21 02:12:02 -06:00
James Turner
f125b75429 Joystick-config: fix ToggleButton, add AP-DISC
Fix the created binding for toggle buttons.

Add autopilotDisconnect helper to controls.nas, and expose the new
function in the joystick configurator dialog. 

Fixes from Henning Stahlke
2020-11-19 21:17:51 +00:00
Stuart Buchanan
010bd8c145 Fix props.condition
Previously props.condition threw an error if any of the
properties in the condition were not defines.  This is
contrary to the behaviour of SGCondition, which it seeks
to emulate, which considers such undefined properties as
having the value 0.0.

Now this is the case.

This function only appears to be used by tutorials.nas,
where this behaviour was seen as discrepancy between
the checklist <condition> behaviour and the tutorial
<condition> behaviour.

See https://sourceforge.net/p/flightgear/codetickets/2394/?page=1
2020-11-19 18:44:00 +00:00
Richard Harrison
32266ba928 Add comments for props.UpdateManager methods 2020-11-17 11:59:29 +01:00
fly
5981539a38 Autopush: Improve handeling on speedup
Signed-off-by: fly <merspieler@airmail.cc>
2020-11-02 12:26:47 +00:00
Julian Smith
390779a8a1 Nasal/controls.nas: improved handling of /autopilot/locks/passive-mode
Use (!passive) instead of (passive == 0), so that passive == nil is treated as
0.

E.g. this allows keyboard control of autopilot target speed, heading and
altitude in harrier-gr3.
2020-11-01 09:32:39 +00:00
Julian Smith
96ab5884f9 Nasal/controls.nas: turn parking brakes off when normal brakes are applied.
Avoids problems with toggling - difficult to reliably turn parking brakes off.
2020-11-01 09:32:39 +00:00
Stuart Buchanan
9e2ee8b969 Checklist/Tutorial: Auto view direction to marker
This change automatically changes the view direction to look
at a <marker> if any is defined for a checklist item or tutorial
step.

Both the tutorial and checklist features support a <marker> element
which can be used by an aircraft developer to display a magenta
circle around an item of interest (typically a control in the
cockpit).

Previously aircraft developers had to add a <view> element to move
the viewpoint to look at the marker, while users of checklists had
to look for the marker manually.

Now:
- For checklists, pressing the "?" button on a checklist will pan the viewpoint
to the marker.
- For tutorials, if there is not a <view> element defined for a
tutorial step, the view will automatically pan to the marker.
2020-10-31 16:00:51 +00:00
legoboyvdlp R
850b6910b0 Switch live WXR layer to new API after wunderground API was taken down 2020-10-26 09:55:16 +00:00
Automatic Release Builder
85b5c817b0 Nasal: use ‘quiet’ flag when loading jetways.xml
Avoid console spam from probing for jetways files every ten seconds
2020-10-25 19:56:40 +00:00
Richard Harrison
bcd59f8370 Nasal PartitionProcessor added time limiter
the partition processor can now either process a certain number of items per frame, or spend a certain amount of time processing items.

The two options work together - so typically you'd pick a sensible amount of items to process per frame and then maybe also set a maximum amount of time per frame to be sure.

Using the time limit option will take slightly more CPU - but can still be a net benefit
2020-10-25 20:02:41 +01:00
Richard Harrison
7c13462959 Emesary(MP) : Use correct ID for ArmamentNotification 2020-10-23 17:46:40 +02:00
Richard Harrison
d99b621009 Emesary MP notifications ID added (OPRF) 2020-10-19 10:18:26 +02:00
Nikolai V Chr
7434c50ab9 Make sure notifications don't stay in the outgoing MP emesary property, which could lead pilots just connecting to MP to get a past notification. 2020-10-19 00:40:05 +02:00
James Turner
3285e5fe32 Modules.nas: add return values to some methods.
Patch from Henning Stalkhe.
2020-09-03 17:51:16 +01:00
legoboyvdlp R
d0749eee9b Bugfix (temporary) for emesary nasal runtime error. 2020-08-31 19:39:22 +01:00
Stuart Buchanan
45b97601f2 Handle unusual use of - in .svg files
Previously valid SVG strings such as
m 547.56916,962.17731 c 10e-6,25.66886
M831,144.861c-0.236,0.087-0.423,0.255-0.629,

would fail to parse.

Fix by Henning STALHKE
2020-08-19 20:09:06 +01:00
Erik Hofman
6bbb7ff448 Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/fgdata into next 2020-08-15 08:38:00 +02:00
Erik Hofman
9cb073bf8f Add a license exception to single owner (Melchoir Franz and myself) that clarifies that merely calling Nasal functions from third party aircraft does not invoce the derived-work clause of the GPL. Signed of by the authors 2020-08-12 14:40:59 +02:00
Erik Hofman
4bd2a41875 Add a license exception to single owner (Melchoir Franz and myself) that clarifies that merely calling Nasal functions from third party aircraft does not invoce the derived-work clause of the GPL. Signed of by the authors 2020-08-12 14:40:44 +02:00
Erik Hofman
8e7c4550d7 Add a license exception to single owner (Melchoir Franz and myself) that clarifies that merely calling Nasal functions from third party aircraft does not invoce the derived-work clause of the GPL. Signed of by the authors 2020-08-12 14:39:32 +02:00
James Turner
0431a2ec6f Nasal modules: don’t give up on an error.
Fix from Henning Stahlke
2020-08-12 11:04:10 +01:00
James Turner
398d9cb486 Add ‘del’ method to SVGCanvas
From Henning Stahlke
2020-08-02 11:06:19 +01:00
Richard Harrison
33ac2eff46 Added Emesary MP bridge unit tests 2020-08-01 16:44:02 +02:00
Henning Stahlke
6ac7b3385e move min and max from std/Vector.nas (class file) to std.nas 2020-07-30 10:48:27 +01:00
Richard Harrison
3666ba1511 Emesary fixes
- Transfer encoding rewritten to handle negative numbers properly and fix scaling.
- Change the "no receive method" to be just a warning as it is unwise rather than
  being wrong.

Emesary MP bridge fixes from Nikolai

OutgoingBridge:

- When transmitting queue, make sure transmitted
  messages cannot remain in the queue when not completely emptied, and
  thus be sent again, and eventually fill up the queue.

- Also allow smaller messages to sent even though there was not room for
  a larger message (the removal of the 'break' command).

- To prevent coding the same message again with the 'break' removed,
  store an already coded string that was rejected due to too little room
  inside the message so when there is room for it, it was coded only
  once.

- Stop recalculating MessageExpiryTime when there is no
  room for a notification. If it has asked to expire after expire time,
  let it expire.

IncomingBridge:

- Make sure listeners on emesary[x] properties are
  removed when a mp aircraft is invalid, otherwise a hidden bridge will
  sit in background and process same notifications a new bridge is
  already processing.

- Change order of setting IncomingMessageIndex to ease
  debugging in reciever.

- Since a bridge class can handle multiple emesary
  properties on same aircraft, use a vector per aircraft to store the
  bridge instances in, to make sure Remove can be called on all
  instances listening to same aircraft.
2020-07-25 14:11:07 +02:00
Richard Harrison
37729a8661 Added Nasal frame utils: (1) partition processor
The partition processor is a simple class that allows lists of data to be processed in chunks per invocation. It is designed to minimise per frame processing whilst keeping the code simple and the performance acceptable.

test code (use with F-14):

var pptest = func{
    var xx= frame_utils.PartitionProcessor.new("TEST", 6);

    var obj = {}; # just for testing

    for (ii=0;ii<5;ii+=1) {
        xx.process(obj, awg_9.tgts_list,
                   func(pp, obj, data){
                       print("init");
                       obj.designated = -1;
                       obj.search = "Nimitz";
                       obj.completed = 0;
                   }
                   ,
                   func(pp, obj, u){
                       printf("%-5d : %s",pp.data_index, u.Callsign.getValue());

                       if (u.Callsign.getValue() == obj.search)
                         obj.designated = pp.data_index;
                       return 1;
                   },
                   func(pp, obj, data)
                   {
                       obj.completed = 1;
                       printf("Completed: %s = %d\n", obj.search, obj.designated);
                   }
                  );
        if (obj.completed)
          break;
    }
    if (!obj.completed)
      print("partial list processed");
}

pptest();
2020-07-24 15:35:10 +02:00
legoboyvdlp R
dee62a362d Add support for ALS in shader lider settings 2020-07-14 12:09:28 +01:00
Stuart Buchanan
96ea977af5 Fix case errors and Vector.nas
Fix from Julio SANTA CRUZ
2020-07-11 22:11:39 +01:00
Henning Stahlke
4cb8a03e4b move globals.Hash to std.Hash
Add std.nas to loadpriority.xml and update related files
2020-07-08 15:31:23 +01:00
Stuart Buchanan
78e9eff433 FG1000: Keyboard input for GCU 47X
From Julio Santa Cruz
2020-07-07 13:28:32 +01:00
Henning Stahlke
486797d6c6 extract base class SVGCanvas from EFIS framework to canvas/api/svgcanvas.nas 2020-07-06 10:09:33 +01:00
Henning Stahlke
63fc1cf06d move colors from draw.nas to api/colors.nas 2020-07-06 10:09:26 +01:00
Henning Stahlke
c93cf18842 bugfix canvas/gui.nas: rte on undefined member, remove unnecessary settimer call 2020-07-06 10:09:17 +01:00
Henning Stahlke
01811ec69a canvas/gui.nas add missing return values 2020-07-06 10:09:08 +01:00