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18 commits

Author SHA1 Message Date
Fernando García Liñán
85771b2863 Use different vertex attribute for orthoscenery
See related SimGear commit e8ffe461

Now the orthophoto texture coordinates are contained in gl_TexCoord[2],
so no need to pass any custom vertex attributes to Effects that use
photoscenery.
2023-04-05 23:13:51 +02:00
James.Hester
c6b526f343 Create overlay mixing scales based on texture scale. 2021-07-26 11:13:00 +01:00
Fernando García Liñán
916322d0ed Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
Fernando García Liñán
7158dfdff3 Revert "Add clustered shading support to most Effects and shaders"
This reverts commit b3237e207a.
2020-12-22 17:22:05 +01:00
Fernando García Liñán
b3237e207a Add clustered shading support to most Effects and shaders 2020-12-22 10:53:31 +01:00
Scott Giese
76f7f1b698 Photoscenery: Initial commit
Author: Nathaniel Warner
2020-11-23 19:48:01 -06:00
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Erik Hofman
3fa2ade35f Add missing shader version tags for the other shaders too 2016-08-03 09:59:29 +02:00
Thorsten Renk
5bd2faab04 Preparation for filtering (gamma, brightness, night vision) for ALS 2016-03-14 11:43:55 +02:00
Thorsten Renk
def0ee20d4 Vertical offset for ALS landing lights by Wayne Bragg 2015-10-22 12:06:12 +03:00
Thorsten Renk
2c0513816c ALS maintenance - reworked light curves, streamlining, minor bugfixes,... 2014-12-15 15:50:47 +02:00
Thorsten Renk
f2c81c9dcb ALS maintenance, haze color balance at low light improved and dependent on air pollution 2014-12-11 13:02:40 +02:00
Thorsten Renk
fddf1edc54 Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes 2014-12-03 13:50:05 +02:00
Thorsten Renk
dc791861d2 ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,... 2014-12-02 11:18:02 +02:00
Thorsten Renk
8cf4460729 Cleanup and skylight reflection improved ALS wet runway effect 2014-11-01 15:42:54 +02:00
Thorsten Renk
b2fd34b3f4 ALS secondary lights work on water 2014-10-09 10:52:44 +03:00
Thorsten Renk
63bfbcbb4a ALS secondary lights illuminate fog, work in progress 2014-10-08 13:26:30 +03:00
Thorsten Renk
f3cc0ac539 Optional second landing light and light offset control for ALS 2014-10-06 09:43:51 +03:00
Renamed from Shaders/terrain-haze-ultra.frag (Browse further)