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Author SHA1 Message Date
curt
73a9cb2849 Dave Martin:
Changes made 19/12/2004

Panel re-oriented
3d Compass shows through windows.
Wing-tips slightly altered.

Changes made 18/12/2004

Prop spinner shortened and widened
Nose area slightly remodelled to fit silouette
Nose texture altered to place lower intake correctly

Nose wheel reduced in size.
Nose leg Oleo guide added (does not rotate - is this correct with real ac?)
Nose wheel Axle added.
Nose wheel fixed to rotate about it's shaft axis.

Windscreen / panel mesh changed so that panel no longer protrudes thru dash
Panel instruments moved to represent the geometries of the real cockpit.
Pilot / Copilot Yokes moved inboard to represent the geometries of the real cockpit.
Alpha layer added to interior texture to prevent panel showing through seats / yokes.
Interior texture duplicated and mapped to panel only to allow panel to show.
Front seats moved slightly inboard.

Landing light pair added to port wing texture.
Alpah layer added to wing texture to prevent panel showing through.
Texture remapped to Flaps (no shows ribs again).
Wing strut outer joins brought inboard to point of wing taper to match real aircraft geometries.
Wing struts thinned in front profile and thickened in side profile.
VHF aerials moved aft to their usual position.
Maingear legs altered so they now join with the fusealage (previously, 20cm gap)
Rear window altered slightly to match silouette.

Rear (white) Navigation Light made to translate with the rudder.


Not yet done: independant landing and taxi lights on port wing
2004-12-25 16:47:14 +00:00
david
28d36f2685 Higher precision for vertex locations. 2002-12-06 12:16:57 +00:00
david
06d40db457 Removed alpha component (and switch labels) from 3D panel. That fixes
the bleed-through problem -- it occurs only when the texture has an
alpha component.  It's not a good, long-term solution, though.
2002-11-19 03:36:37 +00:00
david
2a346c9e3c Repositioned and improved left and right nav lights; added white rear
nav light; enlarged beacon.
2002-11-17 11:24:48 +00:00
david
e2f795a0b9 Added electronics switches to the panel. They cannot (yet) be
activated with the mouse, but they do respond to the following
properties:

/controls/lights/taxi
/controls/lights/landing
/controls/pitot-heat
/controls/lights/navigation
/controls/lights/beacon
/controls/lights/strobes
2002-11-16 16:03:57 +00:00
david
4283451d92 Additional texturing on seats, yoke, trim wheel, carb heat knob,
throttle, and mixture knob.
2002-11-16 02:28:40 +00:00
david
103595d38a The model now has several animated (but untextured) 3D controls:
- yokes
- carb heat
- throttle
- mixture
- flap switch
- trim wheel

Moved the pilot seat back slightly.

Use LOD more aggressively, so that all the interior detail is skipped
when the viewer is distant.
2002-11-13 16:49:30 +00:00
david
3ce07eb94c Added untextured (but animated) control yokes. 2002-11-13 02:43:47 +00:00
david
6465aea9c7 More modifications to the 172p:
- added untextured seats
- moved the panel back to the proper position
- changed viewpoint and field of view
2002-11-11 21:52:40 +00:00
david
8f98338e21 Improve curve of instrument panel.
Add VHF antennas to top of fuselage.

Better propeller disks when spinning fast.

Took green tint out of pitot tube.
2002-11-11 02:51:16 +00:00
david
cab674876f Added beacon and navigation lights. 2002-11-06 16:01:53 +00:00
david
ae27863994 Fix prop and window alpha order (again). 2002-11-02 20:13:07 +00:00
david
04679b7f29 Rounded wings more where the air vents will go.
Expanded chamber of pitot tube.
2002-09-30 14:04:58 +00:00
david
5711fe3949 Improvements to aircraft interior. 2002-09-14 16:25:00 +00:00
david
0fa583feba Updated with animations, more detail, and new panel. 2002-09-08 19:14:27 +00:00
david
ad929fcc6e Some more improvements to the 172p model. 2002-09-04 21:33:52 +00:00
david
3c14bbfedb In-progress C172p stuff. Nothing exciting yet. 2002-08-05 18:17:29 +00:00