Clément de l'Hamaide
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95640a1b6f
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UniformFactory: merge current uniform per <name> of effect
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2014-11-16 20:21:20 +01:00 |
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Clément de l'Hamaide
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cad2dc9e06
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Fix missing elements in texture declaration in effects files. Fixes bug #1267
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2013-11-18 03:17:58 +01:00 |
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Gijs de Rooy
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6c19b0067c
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Correct lightmap condition property
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2012-03-21 23:04:06 +01:00 |
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Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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Gijs de Rooy
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6c971211b8
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Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
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2011-12-12 17:04:36 +01:00 |
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Gijs de Rooy
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bef7c3b04b
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Add intensity-factor to lightmap shader
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2011-06-10 18:51:30 +02:00 |
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Gijs de Rooy
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f8fe1df22a
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Lightmap conditional
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2011-02-19 22:03:27 +01:00 |
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Gijs de Rooy
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8db0ca44ef
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An initial lightmap shader
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2011-02-11 18:33:53 +01:00 |
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