david
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b5006ad7c6
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Convert from grayscale to RGB so that alpha transparency will work
with plib.
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2004-03-13 02:44:32 +00:00 |
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david
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779116ab4f
|
Lower the resolution of the textures (they were gratuitously high,
sometimes up to 512x512).
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2004-02-27 18:49:08 +00:00 |
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david
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a45edc154d
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Fix alpha problems.
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2004-02-22 17:50:23 +00:00 |
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david
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a251221a63
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Add the tilting plane. Unfortunately, it is having some kind of alpha
problem.
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2004-02-20 17:37:27 +00:00 |
|
david
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eb5c30bee5
|
Make instruments slightly emissive, for night flight.
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2004-02-18 02:37:19 +00:00 |
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david
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1f580c8abc
|
Start on some basic 3D panel instruments. For now, just reuse
textures that are already sitting around for the 2D panel.
Many of the instruments are not yet functional.
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2004-02-15 01:03:07 +00:00 |
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