ThorstenB
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09062b72a9
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Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
AMD/ATI compiler requires proper float values for conditions/expressions.
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2011-07-04 20:20:26 +02:00 |
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gral@who.net
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f08cd1f12d
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Forest pixel shader edit, reduce bias mix (was: bright forest)
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2010-09-01 14:58:55 +02:00 |
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gral@who.net
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7bf4dc5795
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Reactivate blue for forest.frag
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2010-08-28 00:54:06 +02:00 |
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gral@who.net
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71a7c8cf72
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Removed different colorstrips, flickering between forest/herbtundra
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2010-08-28 00:38:20 +02:00 |
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gral@who.net
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269a999c4d
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Adding season colour in forest/herbtundra/glacier effects
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2010-08-28 00:13:52 +02:00 |
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gral@who.net
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197200149c
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Better herbtundra colour and transition
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2010-08-25 22:50:57 +02:00 |
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gral@who.net
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f5ba5006fd
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Better transitions
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2010-08-25 20:56:19 +02:00 |
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gral@who.net
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5fb6550b8e
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Changes for better terrain, but not so good forest
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2010-08-25 20:08:23 +02:00 |
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gral@who.net
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d135816375
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Getting the relief back for forest
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2010-08-25 17:20:54 +02:00 |
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gral@who.net
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8e645e61f5
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Added relief code to new effects and shaders
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2010-08-24 14:53:42 +02:00 |
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gral@who.net
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64c5757f6d
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Working on transitions, adding herbtundra
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2010-08-23 12:15:09 +02:00 |
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gral@who.net
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10f97d1718
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New combination of snow and glacier/permanent snow
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2010-08-22 23:05:46 +02:00 |
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gral@who.net
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1286a77977
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Added vegetation level to the forest shader, at least for rock/forest in the
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2010-08-21 22:47:56 +02:00 |
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gral@who.net
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07c6ffedc0
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Adding snow and snowlevel adjustement
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2010-08-21 14:27:25 +02:00 |
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gral@who.net
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5a39f0738c
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As always, I forgot to add the files
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2010-08-21 13:10:19 +02:00 |
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