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Author SHA1 Message Date
Thorsten Renk
c877c8b4e5 3d noise based fog and deeper shadows for lower quality terrain, urban and water shaders 2013-04-22 10:02:14 +03:00
Thorsten Renk
ed80612c98 Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
Thorsten Renk
9be134b34d Procedural Texturing 2012-08-07 09:01:14 +02:00