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191 commits

Author SHA1 Message Date
Florent Rougon
4846871a5c Fix handling of percent signs by gui.popupTip()
Since commit e41c0f099b, the Tooltip class has performed string
interpolation (i.e., sprintf()-style formatting) regardless of whether a
<property> was specified for the tooltip. This broke the API of
gui.popupTip(): all '%' characters in the message had to be doubled to
work as before. This commit restores the normal behavior of
gui.popupTip() where '%' characters aren't interpreted in any special
way.
2023-01-13 09:56:15 +01:00
Roman Ludwicki
41006285d5 Fix description for Shift-F10 2022-09-29 00:45:58 +02:00
James Hogan
7ba3e5b975
Add a VR Options dialog
Add a VR Options dialog accessible from the View menu, allowing VR to be
enabled and disabled, and the current VR state to be seen.
2021-09-01 20:36:24 +01:00
Fernando García Liñán
69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
Stuart Buchanan
b3abc93e96 Set /sim/rendering/shaders/skydome on quality 2021-01-25 12:01:21 +00:00
James Turner
c1d1932e5d Menubar auto-hide when leaving normal mouse mode.
Patch from Michael Danilov: when auto-hide of the menubar is enabled,
tigger the hide when we enter (via tab) mouse-flight-controls or 
mouse-look mode, since the menubar is not accessible in these modes
anyway.
2020-12-12 16:42:39 +00:00
Julian Smith
da01eab6c1 Grey-out CompositeView menu items if CompositeView not enabled.
Thanks to Michael Danilov for explanation of how to do this.

Also removed spurious hot-key text from CompositeView menu items.
2020-11-24 13:39:21 +00:00
legoboyvdlp R
dee62a362d Add support for ALS in shader lider settings 2020-07-14 12:09:28 +01:00
Henning Stahlke
148328d793 Nasal loadpriority; remove nasal-dir-initialized listeners;
add more dependencies to loadpriority.xml and remove _setlistener stuff
2020-06-03 21:57:14 +01:00
James Turner
0172ef9d08 Nasal fixes for unit testing
Tolerate missing properties in various places, since defaults and 
other subsystems might not have created them.
2019-09-18 15:00:00 +01:00
Julian Smith
48911a8131 Nasal/gui.nas: nextStyle(): popup new GUI style's name.
Also added delta param to control direction of change.
2019-08-29 00:11:51 +01:00
Lars Toenning
f9cbb4f708 Adding dialog for swift connection 2019-05-01 13:20:48 +02:00
Gijs de Rooy
41aaff7a89 Add lights shader to overall quality slider 2018-09-13 11:40:00 +02:00
Richard Harrison
70dd214ed8 Payload Dialog improvements;
- modify to work with JSBSim aircraft when reloading the fuel based on the payload (e.g. external tanks selected)
- add property sim/gui/dialogs/payload-reload that when set will cause the payload dialog to reload (to support a second dialog that modifies the payload)
- fix so that the window retains its position (close handler) and window Z order when reloading.
2018-08-07 19:26:25 +02:00
Henning Stahlke
962368eb2f Add yasim c.g. display to weight-and-fuel dialog. 2017-01-23 17:57:18 +01:00
Henning Stahlke
b568229f4a Handle missing property to avoid runtime error 2017-01-23 17:54:15 +01:00
Florent Rougon
bc42bb5d55 gui.FileSelector: fix bug (initial dir parameter not working) 2016-12-30 02:22:23 +01:00
James Turner
fddc972010 Warp/time-adjust GUI tweaks
- make t/T action press and hold, with some acceleration factor and
  clamping to a maximum rate. (Avoids confusing latching-mode of
  previous system(

- show the local time of day while adjusting.

Values are based on some experimentation, feedback welcome on the
mailing list.
2016-01-15 20:53:43 -06:00
Nikolai V. Chr
4b806a36c2 Added possibility to specify position to gui.popupTip 2015-01-04 18:36:18 +01:00
syd adams
d9e9a65909 modified gui.nas to enable hiding tank on Fuel dialog 2014-11-19 12:14:18 -07:00
Rebecca Palmer
81607f734e Remove ATC chatter, as previously discussed:
http://sourceforge.net/p/flightgear/mailman/message/32440533/
http://sourceforge.net/p/flightgear/mailman/message/32428167/
2014-06-12 23:53:17 +01:00
James Turner
2e451f292f Switch GUI to use new reposition command.
(Must have latest FG or you'll get a crash due to old ATIS subsystem)
2014-03-05 16:46:10 +00:00
James Turner
510357492d Bug-fix: cap model shader quality to 1.0
When using the slider, model shader should be capped to 1, not 3.
2014-01-18 08:47:33 +00:00
Thomas Geymayer
785a334628 Nasal: fix gui.setCursor without cursor (aka warp) 2014-01-17 01:06:36 +01:00
mhab
1d9ff30420 Close dialogs with Esc-key 2013-12-02 21:32:05 +01:00
Philosopher
36305939f3 Nasal/*.nas: named arguments
Instead of var (name) = arg[0..n], which doesn't give a "missing
argument" error.
2013-10-20 13:07:09 -05:00
Philosopher
b4675c62b2 Fix popupTip handling
delay argument was being ignored and popdown didn't work anymore.
2013-09-27 12:09:44 +02:00
James Turner
4f66ca4a8f Use Tooltip instead of PUI dialog for gui.popupTip.
Hopefully everything works as expected, seems to for the cases I know about (changing view / FoV / visibility).
2013-03-16 12:48:18 +00:00
Emilian Huminiuc
e8bcd26450 Fix shader dialog.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2013-02-01 13:21:58 +02:00
James Turner
124017a696 GUI: switch to internal file dialog interface.
This should give no visible change on platforms other than Mac. On Mac file-dialogs (open, save, choose dir) are now Cocoa native panels, not PUI. If someone wants to create a Windows equivalent, the API is pretty trivial.
2013-01-26 14:16:00 +00:00
Stuart Buchanan
840595fa8d Add support for the Fuel and payload dialog to display the maximum arrested landing weight. Useful for carrier aircraft. 2013-01-22 21:35:33 +00:00
Emilian Huminiuc
b650a0eb51 Make sure shaders are disabled as long as /sim/rendering/shaders/quality-level is 0 or non existing.
This should help those checking out models in fgviewer
To enable effects in fgviewer run it with:
fgviewer --prop /sim/rendering/shaders/quality-level -1
Also fix random buildings not showing up when model shader was set to 0 and generic was enabled.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-11-18 00:39:02 +02:00
ThorstenB
ecbce19b47 Sound: trigger subsystem reinit instead of relying on property listener.
Disable sound dialog when sound system is globally disabled (command-line/
compile-time).
2012-09-21 21:11:57 +01:00
Stuart Buchanan
602ae34af4 Add support for a Aircraft Checklists GUI item. 2012-09-18 11:29:17 +01:00
Stuart Buchanan
8d32e19c63 Fix for isue 834 - fuel and payload gui broken for jsb aircraft 2012-08-10 22:25:20 +01:00
Stuart Buchanan
f1adeec7cc Enhancements to the Fuel and Payload dialog
- Fraction of each tank capacity displayed, along with pounds and gallons
- Total fuel is now displayed
- CofG displayed if available even if /limits/ not defined (bug fix)
- Tanks of capacity 0 ignored (bug fix)
- Some layout improvements.

Addresses issue #778
2012-07-29 22:44:14 +01:00
Emilian Huminiuc
4587dc8bc5 gui.nas: make sure enabling Rembrandt disables the skydome-scattering shaders
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-06-28 01:37:31 +03:00
Frederic Bouvier
be6c2e3fc6 Disable stereoscopic options in Rembrandt 2012-06-03 16:19:10 +02:00
Frederic Bouvier
eea2f89080 Fix menubar 2012-05-18 12:53:33 +02:00
Frederic Bouvier
1a5cc682a9 Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline 2012-05-12 09:20:13 +02:00
ThorstenB
278a7db2bf Add missing name tags to menu items.
Also enable rendering buffer option for Rembrandt only.
2012-04-18 16:00:38 +02:00
Gijs de Rooy
f15b01df8e Disable skydome shader when quality-level=0 via commandline. 2012-04-04 18:40:00 +02:00
ThorstenB
b62c1c01b7 Avoid duplication of "findElementByName" function.
Now moved to common gui.nas.
2012-03-24 12:45:58 +01:00
ThorstenB
ac132a2ce5 Remove property listener when deleting dialog. 2012-03-24 10:45:42 +01:00
Anders Gidenstam
b024c81233 Nasal/gui.nas: Added missing var-keywords. 2012-03-23 22:25:31 +01:00
Gijs de Rooy
8e863bbd28 Allow shaders to be disabled/set through a commandline option.
Use --prop:/sim/rendering/shaders/quality-level=-1 to enable the custom
settings in the Shader Options dialog.
Apart from that the quality-level property will work as before (0 disables
all shaders, 5 puts all shaders to max.
2012-03-10 17:09:23 +01:00
Gijs de Rooy
3200e957f8 Hide load and save options from help menu, as they are broken/disabled. 2012-01-19 22:02:09 +01:00
Stuart Buchanan
34eb640a76 Further updates to the Multiplayer Settings dialog
- Now enabled even when no MP settings configured on command-line
- Add Server Status button to launch the MP Server status URL
- Minor layout cleanup.
2012-01-04 21:53:25 +00:00
Gijs de Rooy
bbb3f9682e Issue #429: help dialog and keyboard.xml descriptions now match the key-bindings. 2011-12-07 16:47:42 +01:00
ThorstenB
9195b36005 #441: overlay dialog must be reinitialized after reloading GUI 2011-09-18 12:36:40 +02:00