Fernando García Liñán
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691337a00e
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HDR: Add separate fog layer to atmosphere
Also use Nasal to feed the shaders' uniforms. Much better than running
the computations on the GPU.
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2023-04-21 02:15:42 +02:00 |
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Fernando García Liñán
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82d415cbd4
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HDR: Add remaining aerosol types
Now the properties of the atmospheric medium can be changed through the
property tree.
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2023-04-16 07:19:22 +02:00 |
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Fernando García Liñán
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e77e5bad9c
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HDR: Fix aerial perspective banding
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2023-04-13 05:57:01 +02:00 |
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Fernando García Liñán
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8af67bfb2f
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HDR: Complete refactoring of shader style and naming
See https://wiki.flightgear.org/Shader_Style_Guide.
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2023-04-11 15:53:47 +02:00 |
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