Emilian Huminiuc
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c001b6d679
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transition.frag: fix shading
ubershader.frag: fix ambient
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-06-28 14:37:45 +03:00 |
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Emilian Huminiuc
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e21807bb33
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formatting cleanup
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-05-17 20:16:29 +03:00 |
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Emilian Huminiuc
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5fbc5bddf6
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Ubershader: some spring cleaning, readability
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-05-01 15:03:18 +03:00 |
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Vivian Meazza
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609a3a196d
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Bugfix - prevent emissive dirt
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-24 15:47:09 +00:00 |
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Vivian Meazza
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cfb86efb84
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Add 2 more dirt channels - "green" and "blue"
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-17 17:07:41 +00:00 |
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Vivian Meazza
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3c9306d36f
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ATI and other fixes
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-13 11:21:59 +00:00 |
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Vivian Meazza
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9ba4c53271
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Add tiling factor and dirt overlay
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-10 09:40:19 +00:00 |
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Vivian Meazza
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0adb61f2a7
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Unified lightmap, bumpmap, and reflect shader
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-01 20:52:05 +00:00 |
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