mfranz
19134637c9
don't use obsolete lon/lat format command, but cycle /sim/lon-lat-format
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through 0 -> 1 -> 2 -> 0 ...
2006-06-17 16:36:06 +00:00
mfranz
eb5b539b47
set default lon/lat display format (0 -> raw number, 1 -> DMM, 2 -> DMS)
2006-06-17 16:34:31 +00:00
mfranz
50e2803aa8
Alexander Babichev, modified from Andy's X45.xml
2006-06-17 16:07:08 +00:00
mfranz
8d0460e652
- fix tab/space-mixtures (they do bad things to ascii graphics :-)
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- spell check
2006-06-13 15:10:33 +00:00
mfranz
308cc9fcf5
additional name
2006-06-12 05:45:34 +00:00
frohlich
1aaa29ba7f
Import Simped ruder pedal configuration from Matthias Boerner.
2006-06-11 13:41:28 +00:00
frohlich
0025aa8ce6
Modified Files:
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Input/Joysticks/ThrustMaster/Top-Gun-Afterburner.xml
Just update that to the current version.
2006-06-11 13:39:59 +00:00
frohlich
aabab43f47
Provide the newly introduced properties to materials.
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Document them like the others are documented.
2006-06-11 13:38:45 +00:00
mfranz
c39b82a4a4
add trigger interface function, to be used by all armed aircraft, so that
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there's a unified way for joysticks/kbd bindings to activate weapons
2006-06-09 20:52:03 +00:00
mfranz
2a20cdecf6
add transparency checkbox
2006-06-09 20:35:44 +00:00
mfranz
66d9bb3d46
add HUD transparency flag
2006-06-09 20:35:10 +00:00
mfranz
6cb7b4d404
add /sim/devel=false setting (this controls some extra widgets in dialogs
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that aren't meant for the general audience: the old shadow debug checkbox
in the rendering dialog, and some extra fun sliders in the HUD dialog)
2006-06-08 18:14:52 +00:00
mfranz
daaf1c5879
- fix indentation
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- remove shadow devel checkbox, unless /sim/devel is set
2006-06-08 17:21:57 +00:00
mfranz
dfd3fc3212
- update hud paths
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- check for negative index
2006-06-08 17:18:03 +00:00
mfranz
89162607d9
add <palette> group, from which values are copied to /sim/hud/color
2006-06-08 17:16:55 +00:00
mfranz
176d08e746
- update paths
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- add color/clamp sliders in devel mode
2006-06-08 17:16:00 +00:00
david
38f12b5094
Added missing Quebec localizers (no glidescope).
2006-06-07 21:43:14 +00:00
mfranz
337b38ad70
the hud dialog is no longer only about transparency
2006-06-07 19:44:29 +00:00
mfranz
627da1ed88
add brightness slider
2006-06-07 19:43:45 +00:00
mfranz
d39e681ef5
set HUD properties explicitly; the commands weren't very flexible and will
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die
2006-06-07 17:58:55 +00:00
mfranz
9869235aa4
make HUD colors settable. The number of color groups isn't fixed. Add as
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many as you like, but not at runtime. Some aircraft may especially want to
change the first ("day") color, as the predefined green is IMHO a bit dark
and should possibly be more white-ish.
2006-06-07 17:57:12 +00:00
mfranz
c5246e9495
add hud font definition (same as hard-coded default)
2006-06-06 15:35:05 +00:00
vmmeazza
cafaeb78a1
Change the TACAN/frerquency from Channel/ground frequency to Channel/VOR frequency. This is a hack to overcome the hack in nav.dat. Not all TACAN channels have a VOR frequency pair, so those channels either have the ILS freqency pairing, or still use the ground frequency. It sounds like a mess, but it's a pragmatic solution. We might be able to sort out nav.dat in the future.
2006-06-06 15:09:25 +00:00
mfranz
af6634e58a
copy splash colors/fonts from default.xml, as the splash screen will read
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them now from the selected style, and not always from /sim/gui/style[0]
2006-06-05 22:02:44 +00:00
mfranz
944531e852
set old splash font as default; all fonts in the comment on top of the file
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are available
2006-06-05 20:51:06 +00:00
mfranz
583f853d7c
update <help>
2006-06-05 17:05:55 +00:00
mfranz
50553b576d
- remove dead code
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- new feature: Shift-click -> move selected model to new place
(keeping hdg & orientation)
Remember: Ctrl-click -> select nearest model
2006-06-05 16:33:39 +00:00
mfranz
b79192de03
- document lighted/unlighted sign textures
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- ufo model editor: consider change from spacebar to Ctrl key combinations
2006-06-05 14:18:50 +00:00
mfranz
6fb75899a0
use Ctrl-key-combinations where before spacebar-key-combinations were used
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(Ctrl-click: select nearest model, Ctrl-up/dn -> cycle through model list)
2006-06-05 14:15:11 +00:00
mfranz
a55254b186
remove /sim/gui/dialogs/property-list/show-flags definition again;
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this can now be done on a per widget basis by Ctrl-clicking on a
"." entry. No need to define it globally.
2006-06-03 11:10:25 +00:00
mfranz
715a7dc50e
cosmetics
2006-05-26 10:42:45 +00:00
mfranz
dfe86f89e6
fix update() for the root dialog
2006-05-26 08:50:14 +00:00
mfranz
738b5eea60
who said cloning was bad?
2006-05-26 08:30:41 +00:00
mfranz
249dbd3303
the harrier triggers a Nasal bug: "continue" doesn't execute the "for"
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loop's reinitialization part. We have to do that manually for now, or
get caught in an endless loop, until fgfs has mercy and segfaults.
2006-05-25 18:31:00 +00:00
mfranz
d01ec5042b
from the cosmetics department ...
2006-05-25 18:12:52 +00:00
mfranz
ae4ac0ea2d
two lines less is still three lines more than in the old dialog
2006-05-24 21:19:53 +00:00
mfranz
067c2ffa55
document <airport-list> and <property-list>
2006-05-24 11:02:22 +00:00
mfranz
2281563b22
cleanup
2006-05-24 09:36:20 +00:00
mfranz
c1754859e3
update widget every two seconds in addition to the usual updates. This
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works for tied() properties, too. Search for "update_interval" and set
it to 0 if you don't want these updates at all.
2006-05-23 20:30:32 +00:00
mfranz
153f8a8aed
swap old & new property dialog (to get more testing & to annoy people)
2006-05-23 09:48:04 +00:00
mfranz
b7f4916161
- improved layout (The close button was in the way. Is the "window" close
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button oK?)
- print fancy hint in the title bar if someone selects a bool value
2006-05-23 09:46:57 +00:00
mfranz
efde6c834f
alternative property browser. It is meant to replace the hardcoded browser,
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but as this is an integral part of FlightGear, I don't want to push for it.
Try out and comment. It's available under "Debug/Property Browser". Note,
that this isn't the slow pure-Nasal implementation, but a regular dialog
using a c++ based widget. Only the handling is done in Nasal, so there should
really be not performance degradation compared with the old dialog.
Easter Eggs: some entries work differently when the Control-key is pressed:
"." -> toggle output of SGPropertyNode flags
".." -> go to root (not just one dir level)
bool entry -> toggle bool entry value
2006-05-22 17:42:57 +00:00
fredb
213eb54c82
Add an option to enable ai scenarii from the command line instead of editing preferences.xml
2006-05-20 12:31:04 +00:00
vmmeazza
ee174ac91d
Rationalize mobile TACAN assignments:
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040-042X - c/s ESSO1-3
050-052X - c/s TEXACO1-3
060-062X - c/s MOBIL1-3
2006-05-18 16:52:14 +00:00
mfranz
419306632d
turn flag display in the property browser explicitly off; don't let it
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be a stealth property, so that it can be turned on in the browser itself
(Ctrl-click :-)
2006-05-18 14:48:15 +00:00
vmmeazza
d6684074a3
Radar enhancement - now 'detects' the first 2 multiplayer targets. This is a temporary fix only pending a better implementation of radar. There is a known limitation: when a multiplayer conatact is dropped it will probably not be re-detected.
2006-05-16 16:37:57 +00:00
mfranz
d21115dfdc
update <list> and <select> descriptions
2006-05-16 12:53:34 +00:00
vmmeazza
a1425dd921
Add the abililty to have more than 1 tanker in the environment at one time.
2006-05-13 11:24:06 +00:00
mfranz
254404587d
set min altitude-agl above which the route-manager automatically locks
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heading/altitude on entering a waypoint. This is a convenience feature,
and some aircraft may want to turn it off using a very high altitude.
2006-05-12 09:40:21 +00:00
mfranz
49c0b7716d
always use route-manager AP locking, no matter at which alt-agl (not that
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/position/altitude-agl-ft would be set by the ufo fdm at all ... ;-)
2006-05-12 09:37:50 +00:00