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Author SHA1 Message Date
Stuart Buchanan
bf55997a56 WS30: Improved ambient color
Previous we just applied gl_LightSource[0].ambient without
multiplying it by the texture itself, so it just lightened
everything.

This fixes that.  (ws30-ALS-detailed.frag still to do)
2021-11-05 19:55:05 +00:00
Stuart Buchanan
a442615c68 WS30: Fix WS30 fragment shaders 2021-08-21 17:15:15 +01:00
Stuart Buchanan
580c375d4b WS30: Use perlin texture to reduce tiling
Use a perlin noise texture to rotate some of the landclass
textures to reduce tiling.

Also add a quality=1 technique which uses it.
2021-01-26 20:17:17 +00:00