Thorsten Renk
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63bfbcbb4a
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ALS secondary lights illuminate fog, work in progress
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2014-10-08 13:26:30 +03:00 |
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Thorsten Renk
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6cce2e64d4
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Moved cloud shadows for vegetation into vertex shader, has much better performance
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2014-03-17 09:01:20 +02:00 |
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Thorsten Renk
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80819daa68
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Cloud shadows for random vegetation
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2014-03-14 09:30:45 +02:00 |
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Thorsten Renk
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d13d72b2f7
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Bugfix correcting tree fog lighting for cloudy days and low sun
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2013-11-22 09:20:38 +02:00 |
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Thorsten Renk
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c11ac7295c
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Fogline blur effect for Atmospheric Light Scattering high-detail shader
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2013-10-17 11:09:42 +03:00 |
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Thorsten Renk
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ed80612c98
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Atmospheric Light Scattering update
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2012-12-05 20:31:27 +00:00 |
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Thorsten Renk
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3c1ee0527b
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Shader updates
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2012-10-06 21:13:50 +01:00 |
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Thorsten Renk
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9be134b34d
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Procedural Texturing
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2012-08-07 09:01:14 +02:00 |
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Stuart Buchanan
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145a759fb8
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Add support for atmospheric scattering to the random vegetation shader.
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2012-06-30 00:38:14 +01:00 |
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