Thorsten Renk
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5c0a0d2305
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mod() for argument of sine function in surface light shader to make sure it falls between 0 and 2 pi
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2014-10-16 10:24:27 +03:00 |
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Thorsten Renk
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46e2402f2f
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Improved fading for runway lights at night for ALS (work in progress)
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2014-07-30 12:21:09 +03:00 |
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Thorsten Renk
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6fa9d8ac88
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Randomness for ALS surface lights lense flare
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2014-04-24 09:43:28 +03:00 |
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James Turner
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cbe18617fd
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My GLSL compiler is stricter than yours.
- Apple GLSL strongly objects to mismatched function declaration /
return value type, and similarly to mismatched function declaration /
lvalue type.
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2014-03-10 17:57:04 +00:00 |
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Thorsten Renk
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4286141f2a
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Improvements and environment dependence to rendering of runway lighting for ALS
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2014-02-28 09:15:41 +02:00 |
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Thorsten Renk
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1d25257604
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Surface light effect and shaders for ALS
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2014-02-25 10:49:37 +02:00 |
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