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Author SHA1 Message Date
Stuart Buchanan
d73b9d8128 WS30 Add transparency to primary material textures
The texture array used by WS30 requires that all
component textures be the same size and format.

This commit adds an alpha channel to those
png file used as primary textures in materials.xml
files which did not have one.
2020-12-05 12:46:06 +00:00
gral@who.net
5a39f0738c As always, I forgot to add the files 2010-08-21 13:10:19 +02:00