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3476 commits

Author SHA1 Message Date
mfranz
5237feb527 window.write: turn plain numbers into strings 2009-03-15 15:23:00 +00:00
mfranz
d6e96199eb use controls.startEngine(0) for starter release (easier to override) 2009-03-14 20:56:06 +00:00
torsten
94be938a0a Add documentation of new <condition> element 2009-03-13 22:35:00 +00:00
stuart
7ddf27517f Updates to scroll-wheel mouse bindings for consistency:
1) Remove trim binding from normal mode (causes problems when used with radio tuning)
2) Replace trim binding in view mode with FoV binding.
2009-03-13 21:45:34 +00:00
mfranz
707711dbc2 fix <offsets> example 2009-03-13 17:21:44 +00:00
mfranz
c25952d5b7 - implement minimal.xml HUD in new system
- fix default.xml HUD
- adjustment  (SI units mode still to be done)
2009-03-12 00:02:14 +00:00
mfranz
89acf3130a Anders GIDENSTAM: "I have (hopefully) fixed the weapon select buttons now" 2009-03-08 20:08:59 +00:00
mfranz
c928627c15 Anders GIDENSTAM: update 2009-03-08 19:42:12 +00:00
mfranz
ed28a5efda model export: only report success on success :-) 2009-03-06 20:47:44 +00:00
torsten
0174df9bd6 improved KR87 ADF: nicer texture, pick animation
removed unused files
2009-03-06 12:50:05 +00:00
torsten
8f29103bbe - use named arg instead of arg[n]
- save state to aircraft.data
2009-03-06 12:42:34 +00:00
mfranz
0d70ec48da Jari Haekkinen: throttle axis #2 -> #3 for OSX 2009-03-03 21:31:03 +00:00
mfranz
2618b98b88 model: simplification using the new values() function 2009-02-16 23:35:54 +00:00
curt
5409ff66ad Because wild fire is still an "experimental" feature (i.e. default operation
can lead to extreme performance reduction in a relatively short time.)
Let's set the default mode to "off".

Users can turn on the various components of this features according to
their own preferences and those preferences are then autosaved.
2009-02-16 17:02:48 +00:00
mfranz
4c067a4449 only "apply" the input field (not the textbox, as this appends a \n) 2009-02-16 16:31:43 +00:00
mfranz
1bf00fbc92 generally allow *.log files under /home/m/.fgfs 2009-02-16 15:48:02 +00:00
mfranz
315d48910a message log: don't show seconds; new header/footer; minor improvements 2009-02-16 15:38:47 +00:00
mfranz
6a6861a5ff mp log: use real time 2009-02-15 22:52:22 +00:00
mfranz
cf88f5e8a4 remove is{dir,reg,lnk,sock,fifo,blk,chr}. The vector returned by io.stat()
does now contain the type in element 11.
2009-02-15 21:08:55 +00:00
mfranz
719c2f4610 replace deprecated io.isdir(stat[2]) by stat[11] == "dir" 2009-02-15 20:49:16 +00:00
mfranz
e32cdecf37 replace deprecated io.isdir(stat[2]) by stat[11] == "dir" 2009-02-15 20:41:22 +00:00
mfranz
fed30b2f05 io.nas: add deprecation warning to io.is{dir,fifo,lnk,...} 2009-02-15 18:26:20 +00:00
mfranz
b95ea91501 use stat[11] == "dir" instead of deprecated io.isdir() 2009-02-15 18:24:22 +00:00
mfranz
9241e1af84 entry for /sim/multiplay/write-message-log (off by default) 2009-02-15 18:06:30 +00:00
mfranz
9b8f29fdfe use local hash (again) to store last messages per callsign 2009-02-15 17:50:13 +00:00
mfranz
b465bd27a8 --prop:sim/multiplay/write-message-log=1 enables logging of MP messages
to $FG_HOME/mp-messages.log
2009-02-15 17:36:47 +00:00
mfranz
efaa3d545d - simplification (multiplayer.model does a lot of the checks already)
- write to /sim/messages/mp-plane (rather than ai-plane)
- screen.nas: better color?
2009-02-15 15:48:38 +00:00
mfranz
c77af3c4b6 map /sim/messages/mp-plane to screen/voice 2009-02-15 15:10:47 +00:00
mfranz
8f5304ad90 add values() function as a counterpiece to keys() (see Perl) 2009-02-15 14:13:49 +00:00
sydadams
58d629ed13 Display , hotspot update 2009-02-15 09:32:11 +00:00
stuart
dfc22cf009 Use initNode for safe, effective relief from code bloat. 2009-02-12 21:14:54 +00:00
stuart
9130605ca7 Use initNode() for convenient, fast, effective property initialization. 2009-02-12 21:00:57 +00:00
stuart
f181fd1040 Revert personal entries from checked-in menu bar. 2009-02-12 20:39:40 +00:00
stuart
72cc845a63 Remove redundant (and ugly) set1 function 2009-02-12 20:32:04 +00:00
stuart
a0a493b8ce Failure manager. Based on work by Erobo and John DENKER. 2009-02-12 20:24:06 +00:00
mfranz
824cff9192 comment out isnan()
It conflicts with Jester's debugging setup, and Andy says there should be
no NaN in the first place. This is a bug that needs to get fixed. Just
enable isnan() if you want to detect NaNs in the meantime. (The MP system
creates them ATM. The property getters shall turn them into nil.)
2009-02-12 16:59:03 +00:00
mfranz
5bc6fb2c62 - make it resizable
- cleanup
2009-02-09 22:27:26 +00:00
torsten
44434783c8 remove SenecaII dependencies 2009-02-09 15:32:03 +00:00
mfranz
a9afecf74b debug.error: rename to warn, reduce default caller skip, documentation 2009-02-09 14:29:43 +00:00
mfranz
747d9dcbde debug mode: fix slice 2009-02-09 00:24:23 +00:00
mfranz
6495f062d3 var++ 2009-02-08 21:58:31 +00:00
mfranz
959354c2aa Dave PERRY: improve the pa24 yoke to match aircraft interior photos 2009-02-08 21:42:36 +00:00
mfranz
4757d49c0c debug mode: add hint for why the write operation probably failed 2009-02-08 21:16:28 +00:00
mfranz
04511dbc8d --prop:debug=1 enables a debug mode where some functions generate warnings.
setprop(), props.Node.set{,Int,Bool,Double}Value() complain if they couldn't
write, e.g. because the target property is write protected, or doesn't have
a tied setter function.
2009-02-08 20:46:55 +00:00
mfranz
c07a989790 Rodrigo SEVERO: "Logitech Logitech Force 3D Pro" config 2009-02-07 18:28:45 +00:00
mfranz
a1c1018aa2 Anders GIDENSTAM: adapt for unified tank level property (and do it right :-) 2009-02-06 23:14:49 +00:00
sydadams
debc2f5af2 Sorry guys , that local change wasn't supposed to be commited 2009-02-06 23:10:00 +00:00
sydadams
22b9c908a9 Update jsb aircraft to use the changed tank/level-lbs property 2009-02-06 22:56:00 +00:00
mfranz
1d783e03bb remove debug.exit(); add debug.isnan()
- exit was only justified at times where fgcommand() needed an explicit
  node statement, which made using it a bit clumsy. Nowadays that's only
  fgcommand("exit"), which is as good as debug.exit() was.
- isnan() is really only for debugging and, thus, not in the global
  namespace. Nasal code should never generate NaNs (though it's easy:
  var nan = 1/0; There! :-), and NaNs imported from the C++ side (tied
  properties!) should get fixed there. IOW: routine checks for nan in
  Nasal can only be temporary hacks/debugging measures.
2009-02-06 14:41:13 +00:00
mfranz
1d50d3c086 dialog: show unavailable entries orange; cleanup 2009-02-06 12:03:31 +00:00