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9026 commits

Author SHA1 Message Date
Thorsten Renk
77e382be75 Continuous water coloring between ocean and inland 2014-11-12 09:16:32 +02:00
Torsten Dreyer
fd99fb29d0 browser based map: experimental reposition by drag
new feature for the browser based map:
dragging the aircraft symbol teleports the aircraft to the new position
after dropping.
Beware:
- Scenery might not yet be loaded.
- New position might be below ground.
2014-11-10 22:27:18 +01:00
Torsten Dreyer
0c6203c1c1 fgcommand.js: wrap reposition command 2014-11-10 14:21:50 +01:00
Torsten Dreyer
6b33ee4719 fgcommand.js: add wrappers for dialog-[show|close] 2014-11-10 10:52:10 +01:00
Thorsten Renk
fc85e049c9 Real geometry mapped grain overlay and wetness/rain simulation for ALS model shader, Vinson flightdeck as example 2014-11-08 10:42:42 +02:00
Thorsten Renk
9369073c5a Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness 2014-11-07 10:31:19 +02:00
Torsten Dreyer
db9a880836 fgfs.js: FSweekend induced changes 2014-11-06 11:51:15 +01:00
Thorsten Renk
9d2a0c9456 vec3 is not the same as float 2014-11-05 08:47:02 +02:00
Thorsten Renk
b35f326634 Consistent Rayleigh haze for trees is hard... 2014-11-04 12:33:29 +02:00
Thorsten Renk
66f05c210f Grassland in CORINE data should not be rendered as fields, change suggested by forum user abassign 2014-11-03 09:57:36 +02:00
Thorsten Renk
997854abab Raindrop effect for wet runway 2014-11-01 20:10:55 +02:00
Thorsten Renk
8cf4460729 Cleanup and skylight reflection improved ALS wet runway effect 2014-11-01 15:42:54 +02:00
Thorsten Renk
1417650438 Trees are affected by ALS Rayleigh haze 2014-10-31 13:51:11 +02:00
Thorsten Renk
6376ba1964 Improvements to sky reflection in ALS water shaders 2014-10-31 12:25:59 +02:00
Thorsten Renk
bd6d46a63c Towards consistent surface light rendering for ALS, some changes suggested by Emilian Huminiuc 2014-10-24 09:36:03 +03:00
Thorsten Renk
4e144a16bb AW uses detailed precipitation control, property rule adjusts precipitation illumination 2014-10-22 11:00:19 +03:00
Thorsten Renk
37faf4a9d0 Bugfix for ALS model shader not displaying lightmap at full darkness beyond some distance 2014-10-22 09:22:06 +03:00
Thorsten Renk
01afaab2e1 ALS procedural rock work 2014-10-19 13:22:20 +03:00
Thomas Geymayer
33a9b73b5c Add std.Vector wrapper class (by onox). 2014-10-18 01:13:37 +02:00
Thorsten Renk
7192bd1feb ALS rock effect development 2014-10-17 15:05:26 +03:00
Torsten Dreyer
eadbb5c3e3 browser map: continue map overhaul
- re-add the navdb layer
and this time add the improved icon svgs
2014-10-16 11:26:27 +02:00
Thorsten Renk
11d4b23e39 Merge branch 'master' of git://gitorious.org/fg/fgdata 2014-10-16 12:12:00 +03:00
Thorsten Renk
0570d5699d Fully procedural (textureless) xml-configurable rock texture effect for ALS (work in progress) 2014-10-16 12:11:21 +03:00
Torsten Dreyer
5b8a707564 browser map: fix scaling of svg map symbols
also  add icon for aerodrome reference point
2014-10-16 11:05:30 +02:00
Thorsten Renk
5c0a0d2305 mod() for argument of sine function in surface light shader to make sure it falls between 0 and 2 pi 2014-10-16 10:24:27 +03:00
Torsten Dreyer
6d9456c7cc Overhaul the browser-map (still incomplete) 2014-10-15 23:23:43 +02:00
Clément de l'Hamaide
654ef82691 Add an help-button for FGCom 2014-10-15 22:00:54 +02:00
Thorsten Renk
d1982846e1 AW produces snow when SN is specified in METAR string 2014-10-15 12:49:47 +03:00
Stuart Buchanan
c8da106350 Add support for ALS landing light. 2014-10-13 21:00:22 +01:00
Torsten Dreyer
60eed738e1 fgfs.js: allow lazy loading of animated elements 2014-10-13 10:39:16 +02:00
Thorsten Renk
67867d8a32 ALS secondary lights, Rayleigh haze and cloud shadows for dirt runway effect 2014-10-13 09:24:14 +03:00
Thorsten Renk
afaac563db ALS secondary lights and Rayleigh haze for agriculture effect 2014-10-13 08:57:39 +03:00
Thorsten Renk
52dc0e9e69 No changing gl_Vertex, ATI/AMD may not tolerate it 2014-10-13 08:32:23 +03:00
Thorsten Renk
f8f8e9b709 ALS secondary lights and Rayleigh haze for models, cleanup of naming conventions 2014-10-12 11:13:58 +03:00
Thorsten Renk
17b03d0b99 Bugfixes for ALS water shader lower terrain quality inconsistencies 2014-10-11 16:46:12 +03:00
Thorsten Renk
20dda77d6f ALS secondary lights and Rayleigh haze for model ubershader and random buildings 2014-10-11 16:12:19 +03:00
Thorsten Renk
77e5cc4c9f Tentative fix for taxiway line z-fighting within ALS 2014-10-10 11:20:19 +03:00
Thorsten Renk
dfb8073607 ALS secondary lights and Rayleigh haze for urban effect 2014-10-10 10:16:12 +03:00
Torsten Dreyer
a790930acd BrowserMap: some cleanup 2014-10-09 22:11:52 +02:00
Torsten Dreyer
56b76e860c let --help --verbose tell that --jpg-httpd is gone 2014-10-09 22:04:17 +02:00
Torsten Dreyer
6fa9b0b17f jquery.fganimate.js: respect predefined transforms
Don't overwrite transforms defined in SVG by animation
but append to the transforms generated by the animation
2014-10-09 21:15:15 +02:00
Thorsten Renk
b2fd34b3f4 ALS secondary lights work on water 2014-10-09 10:52:44 +03:00
Thorsten Renk
63bfbcbb4a ALS secondary lights illuminate fog, work in progress 2014-10-08 13:26:30 +03:00
Torsten Dreyer
1e0d4f83dc browser map: add vfrmap.com overlay 2014-10-07 23:19:09 +02:00
Thorsten Renk
f3cc0ac539 Optional second landing light and light offset control for ALS 2014-10-06 09:43:51 +03:00
Thorsten Renk
ac92428ff3 Correct FOV scaling of lightspots 2014-10-05 17:28:04 +03:00
Thorsten Renk
33d1d8c70d Generic secondary lights (landing light and searchlight) for ALS 2014-10-05 14:08:29 +03:00
Thorsten Renk
379d3c1437 Cleanup and Rayleigh haze for runway and airport keep effects 2014-10-04 11:32:45 +03:00
Thorsten Renk
4ac3620f5b Rayleigh scattering for light reflected from the terrain, leading to blue hazy distance effects and redshift of reflected sunlight, work in progress, only terrain and water done 2014-10-03 13:49:38 +03:00
Torsten Dreyer
bd5b09b0ac Enable screenshot uri handler for the internal httpd
This makes the original implementation of jpg-httpd obsolete
2014-10-02 11:31:43 +02:00