- Fix: runtime exception in remove_failure_mode()
- Fix: keep failure & trigger status on teleport.
- Fix: allow random failures from the gui to be enabled/disabled multiple times.
- Fix: mcbf/mtbf are set to zero when they fire, so they can be reactivated from the gui.
- Fix: string casts of several trigger types had syntax errors.
- Usability: screen messages related to failures now use positive logic:
"condition 100%" instead of "failure level 0%"
- Performance: Time triggers now use internal timers, instead of requiring being polled.
- Reviewed Trigger interface for more rational usage. reset() is replaced by arm()/disarm()
- Added a subscription interface to listen to FailureMgr events.
- Added an internal log buffer to keep a record of relevant events and present them to gui elements.
- Several usability improvements to the FailureMgr Nasal API.