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11 commits

Author SHA1 Message Date
Clément de l'Hamaide
1fa06dc92f Merge Textures.high into Textures 2014-08-27 19:40:36 +02:00
Rebecca Palmer
7a540ca6d6 Remove/move unused textures
Unused duplicate/downsampled and .dds-only textures are deleted,
unused unique .png are moved to Unused for possible future use
2014-06-12 23:53:24 +01:00
Stuart Buchanan
d18371b6e3 Ensure that each texture referred to in the base, default and region material.xml file exists under the Textures directory, by generating appropriate 256x256 png textures from the Textures.high/ directory. 2012-05-27 22:54:04 +01:00
Martin Spott
eebadd1561 John Holden: Add naturalcrop terrain textures for a distinct material
class.
2011-06-13 15:54:42 +02:00
Martin Spott
96b3335b53 John Holden: Add golfcourse terrain textures for a distinct material
class.
2011-06-13 15:23:46 +02:00
sydadams
0d92354f3b Switching Textures to png format 2008-10-14 00:52:33 +00:00
sydadams
f23ba6322d winter texture updates 2008-02-11 07:50:32 +00:00
sydadams
6b7ace320a Adding missing winter textures ...more to come 2008-02-11 06:52:30 +00:00
mfranz
bebbbc28e6 s/asphault/asphalt/ 2007-05-13 11:44:35 +00:00
ehofman
d48cfe0957 Adjust the white levels of the individual textures so the snow appears to be more consistent. 2005-11-08 09:41:01 +00:00
ehofman
4cd50dd588 Add winetr textures. 2005-10-23 12:35:39 +00:00