Clément de l'Hamaide
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1fa06dc92f
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Merge Textures.high into Textures
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2014-08-27 19:40:36 +02:00 |
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Rebecca Palmer
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7a540ca6d6
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Remove/move unused textures
Unused duplicate/downsampled and .dds-only textures are deleted,
unused unique .png are moved to Unused for possible future use
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2014-06-12 23:53:24 +01:00 |
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Stuart Buchanan
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d18371b6e3
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Ensure that each texture referred to in the base, default and region material.xml file exists under the Textures directory, by generating appropriate 256x256 png textures from the Textures.high/ directory.
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2012-05-27 22:54:04 +01:00 |
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Martin Spott
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eebadd1561
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John Holden: Add naturalcrop terrain textures for a distinct material
class.
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2011-06-13 15:54:42 +02:00 |
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Martin Spott
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96b3335b53
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John Holden: Add golfcourse terrain textures for a distinct material
class.
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2011-06-13 15:23:46 +02:00 |
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sydadams
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0d92354f3b
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Switching Textures to png format
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2008-10-14 00:52:33 +00:00 |
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sydadams
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f23ba6322d
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winter texture updates
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2008-02-11 07:50:32 +00:00 |
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sydadams
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6b7ace320a
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Adding missing winter textures ...more to come
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2008-02-11 06:52:30 +00:00 |
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mfranz
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bebbbc28e6
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s/asphault/asphalt/
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2007-05-13 11:44:35 +00:00 |
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ehofman
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d48cfe0957
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Adjust the white levels of the individual textures so the snow appears to be more consistent.
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2005-11-08 09:41:01 +00:00 |
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ehofman
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4cd50dd588
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Add winetr textures.
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2005-10-23 12:35:39 +00:00 |
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