controls in the cockpit vs. which wheels they apply to. FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking. It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
I'm using a different Joystick now, but these changes
were on my harddisk for a while and should be in CVS:
replace "squared" by "power 3" (the X8-30 is of rather
bad quality, and the 3 help to avoid jitter). Add
"interval-sec" settings.
Since several people on the list have been asking questions about this Saitek joystick and the comments at the top of this xml file in cvs were wrong and confusing, I am posting this update with the following changes:
1. Removed the confusing/wrong comments.
2. Added throttle bindings for engines 2 thru 7 (required for the b52).
3. Changed the hat axis to rotate the view continuously (required to see the mag switch in the p51d and just a lot nicer with any 3d cockpit).
This last change makes the hat point the line of sight more like moving your head. This is the way the CH pro-yoke-USB is set up.
If you are not used to this set up and you use aircraft with 2d pannels, you will likely need to use shift-nuberpad-8 to get the original forward view once you look arround.
here's the promised patch:
- make throttle work for 8 engines (b52)
- resolve multiple property bindings (simply stating
more than one property per binding doesn't do anything;
this has to be written as two bindings; didn't touch
"Reset View" button in X45, though)
- add $Id$ lines
- adjust step size in "my" joystick file (X8-30) to
work best on a 2.4GHz computer :->
I didn't add entries for propeller related properties, such as mixture, prop-pitch, and I didn't change the boost property. These are still for at most two engines.