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Author SHA1 Message Date
Richard Harrison
294e76a47f Revert "Nasal/screen.nas: move log window to top-left and left-align the text."
It's always been at the top; and although it is clear that the intent of this change was to improve things it highlights the need to make more substantial improvements to the way on screen messages are handled.

What we probably should have is an area that has a transparent dark background, a fixed size, supports scrolling, can be left open (or re-opened) and moved persitently around the screen.

This reverts commit 82f3eb45b9.
2019-07-29 13:00:23 +02:00
Julian Smith
82f3eb45b9 Nasal/screen.nas: move log window to top-left and left-align the text.
Reduces chat messages etc obscuring HUD.
2019-07-09 16:25:11 +01:00
Richard Harrison
575a01aa9a GUI: change MP messages (other) craft to be a more readable coluor.
This is a compromise as it needs to be visible on dark and light backgrounds, however this colour seems to be about the best I can find.
2018-11-04 15:57:29 +01:00
Richard Harrison
08fd851489 Theme rework.
Change fonts; make use of the new feature to allow fonts to be specified using property from dialog xml.

Ensure that all fonts are defined within the style.
2017-11-12 16:57:39 +01:00
Stuart Buchanan
c014e35aec Add ability to clear screen.window, and use it. 2014-01-12 19:52:30 +00:00
Markus Pargmann
fe68411d37 Custom message highlighting
By setting the property /sim/multiplay/chat_highlight . Especially
useful to highlight messages directed to ATCs.
2012-06-15 14:30:02 +01:00
Markus Pargmann
0920d46cac use lowercase 2012-06-15 14:29:52 +01:00
Markus Pargmann
b188fdf017 chat callsign highlighting 2012-06-15 14:29:33 +01:00
Anders Gidenstam
e3e0defac9 Nasal/screen.nas: Added a missing 'me.'. 2012-06-12 22:34:33 +02:00
ThorstenB
e282a1e6ed fgdata/Nasal: avoid performance drop after sim reset/relocate
"/sim/signals/fdm-initialized" triggers _every_ time the FDM is reset,
so for every sim reset/relocate.
We need to uninstall the listeners after its first execution, or guard
certain parts of the initialization, to avoid starting multiple
"timer/update loops", or installing multiple property listeners.
Repeating "sim reset" often enough would eventually completely block/
overload the system.
2012-03-20 21:18:20 +01:00
Curtis L. Olson
fa4743be24 Add a display.tagformat member that defaults to "%s". This is useful for
aligning property names so the '=' sign matches column position.
2011-06-15 13:51:03 -05:00
vmmeazza
391b46612b Update by Anders Gidenstein - an improved version of the buffer 2010-02-13 09:40:53 +00:00
vmmeazza
50adc28ff7 Update by Anders Gidenstein to prevent scripts producing the error:
"WARNING: PUI: Too many live puInterfaces open at once!"
due to multiple window/dialog updates during the same frame.
This error has been reported to cause FG to crash, but this cannot be
reliably reproduced.
2010-02-12 23:35:22 +00:00
mfranz
5237feb527 window.write: turn plain numbers into strings 2009-03-15 15:23:00 +00:00
mfranz
efaa3d545d - simplification (multiplayer.model does a lot of the checks already)
- write to /sim/messages/mp-plane (rather than ai-plane)
- screen.nas: better color?
2009-02-15 15:48:38 +00:00
mfranz
c77af3c4b6 map /sim/messages/mp-plane to screen/voice 2009-02-15 15:10:47 +00:00
mfranz
2541ad8e30 All elements of a --prop:display expression containing a percent sign are
interpreted as number format. (They couldn't be valid property paths anyway.)
If there's more than one such element, then the last one counts.

  --prop:display=%.2g,velocities/airspeed-kt,position/altitude-ft
2009-01-25 00:27:12 +00:00
mfranz
aff4cacf70 ... and allow to specify several paths separated with comma. Of course,
multiple usage of --prop:display[*]=... is also supported.
2008-12-23 10:15:12 +00:00
mfranz
087494abf5 add some documentation about the property display 2008-12-23 10:03:26 +00:00
mfranz
51aae20072 screen.nas: evaluate --prop:display when fdm is up, or some props are missed
(you didn't take the "final version" seriously, anyway, did you?)
2008-08-05 12:35:01 +00:00
mfranz
f0463b345f screen.nas: display option (final version)
- use --prop:display=fdm/jsbsim/fcs   to display this node only
- use --prop:display=fdm/jsbsim/fcs/  to display this node's children
2008-08-05 12:20:27 +00:00
mfranz
2823009955 s/live/display/ ... makes more sense 2008-08-05 11:58:43 +00:00
mfranz
1f65d80475 allow to add properties to the live display with --prop:live=/some/property 2008-08-05 11:49:13 +00:00
mfranz
67ba396942 display: redraw on window resize so that the display won't disappear 2008-05-19 09:48:41 +00:00
mfranz
3184ea67a3 - add screen.display documentation
- add screen.display.setfont() and .toggle() method
- make property labels optional
2008-05-16 16:26:15 +00:00
mfranz
5334016034 display: format number, true/false for bools, quotes for strings 2008-05-15 20:31:35 +00:00
mfranz
f54cb1159f prop_disp: change color to white ... again. (Sorry for the many small commits. :-) 2008-05-15 16:11:50 +00:00
mfranz
54f8fc4370 property_display: turn it into a regular class & lots of improvements 2008-05-15 15:42:31 +00:00
mfranz
e5c027786d property_display:
- don't use screen.window, but let it do its own dialog handling. Thereby
- make it faster  (update every frame by default)
- prevent collisions with the menu
- allow to move the dialog away (only the left edge is draggable!)
- try color white  (better color suggestions welcome :-)
2008-05-14 20:06:50 +00:00
mfranz
356a8430a7 property display: make sure tags are as short as possible but unique 2008-05-14 15:40:00 +00:00
mfranz
af38cc7c63 property display:
- make interval and color configurable
- use bigger font
- display strings containing \n in one line
2008-05-14 12:04:54 +00:00
mfranz
ee8b517246 property display: don't choke on nil properties 2008-05-14 10:57:02 +00:00
mfranz
ba57bd9a2e property display: set HELVETICA_12 font (same as for fps display) 2008-05-14 10:36:37 +00:00
mfranz
02c4b7a613 - screen.nas: add live property display
- prop_key_handler.nas add support for live property display
2008-05-14 10:23:47 +00:00
mfranz
2bcddab9b6 setlistener(): accessing the node via cmdarg() is now depreciated. Use
a regular function argument for that. Note the "n" in this example:

   setlistener("/sim/current-view/view-number", func(n) {
       setprop("/sim/hud/visibility", !n.getValue());
   }, 1);
2007-10-15 18:27:42 +00:00
mfranz
cdc2b360d7 launchbar message: adapt for new setlistener() syntax; fourth argument set
to zero, so that the listener is only triggered when the launchbar state
has change. (YASim writes it in every frame. Sigh.)
2007-10-14 18:04:53 +00:00
mfranz
3cccfaac53 re-activate launchbar listener, and make it a type 2 listener
(repeated writing of the same value doesn't trigger, only changes do)
2007-10-12 17:25:54 +00:00
mfranz
6149c6bbda commenting the "Engaged" message out ... YASim.cxx sets the launchbar
state string in *every* frame, so we shouldn't "listen" to it.  :-(
2007-10-10 10:59:41 +00:00
mfranz
520fff1c1e screen.nas: now *really* do the runway report quietly
startup.nas: cosmetics
2007-10-10 09:58:22 +00:00
mfranz
d003752d20 let copilot/ground crew report when engaged in launchbar 2007-10-09 14:48:44 +00:00
mfranz
095e3e717e agl: need to check for nil 2007-10-07 17:09:13 +00:00
mfranz
ef22d3f5a3 only report ATC/runway near ground & cleanup 2007-10-07 11:34:53 +00:00
mfranz
b7ddc05287 rwy info isn't always available 2007-10-04 22:07:37 +00:00
mfranz
321fbbbcab friendly ATC tells us on which runway we are, without sound.
Please complain if you find it, nevertheless, annoying.
2007-10-04 18:23:36 +00:00
mfranz
cfd9c1b48f pointless spelling fixes 2007-06-22 18:49:38 +00:00
mfranz
f827653668 - create new Nasal module string.nas with simple shell style pattern matching
algorithm (needed for the file selector and useful for other purposes, like
  assembling lists of livery or screenshot files etc.)
- io.nas: move fixpath to string.nas (it's not only useful for file paths
  but can also be used for property paths)
- screen.nas: move trim to string.nas (used by screen.nas and nasal-console.xml)
- gui.nas: add pattern matching to FileSelctor
- ufo.nas: use patterm matching (only *.ac and *.xml files shall be listed)
2007-06-22 14:13:30 +00:00
mfranz
a1fd54cfdf aircraft.nas, gui.nas: adapt loadxml for absolute paths, drop second fgcommand arg
debug.nas, tutorial.nas: adapt for abs. paths
fuel.nas: cleanup
screen.nas: don't remove listeners -- that's done automatically by removind
    the node in NasalSys.cxx
xml.nas: minor documentation fix
2007-06-12 16:20:55 +00:00
mfranz
6fdf07b79e reverting; just saw why I hadn't turned it on 2007-03-27 18:02:12 +00:00
mfranz
bf1f438380 make the screen.log window keep the position it was dragged to 2007-03-27 17:48:16 +00:00
mfranz
7f375cf76c s,/sim/tutorial,/sim/tutorials, 2007-03-24 13:32:15 +00:00