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10 commits

Author SHA1 Message Date
Vivian Meazza
c383cda2c6 Add support for transparent materials and .dds normal maps.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-08-23 22:51:14 +01:00
Vivian Meazza
8caf2ef24d Bugfix: correct transpareny issue.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-08-18 22:05:42 +01:00
ThorstenB
09062b72a9 Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
AMD/ATI compiler requires proper float values for conditions/expressions.
2011-07-04 20:20:26 +02:00
Frederic Bouvier
3c8105adf1 Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen 2011-02-17 08:05:34 +01:00
Frederic Bouvier
426b7f8ae3 reflect-bump-spec shader improvement by i4dnf 2010-11-20 21:21:05 +01:00
Frederic Bouvier
3e563df3a4 Remove reflection modulation by shininess factor (bump map alpha channel) 2010-09-26 08:41:50 +02:00
Frederic Bouvier
2bc5c2177a Don't scale alpha when using reflection coefficient 2010-09-21 19:59:22 +02:00
Frederic Bouvier
52c646b2cc Better use of clamp 2010-09-21 09:21:44 +02:00
Frederic Bouvier
ee8d70b3bf Use specular factor of bumpspec map (alpha channel) to modulate reflection factor 2010-09-21 09:17:07 +02:00
Frederic Bouvier
d734e32bd5 Modified reflect effect to include bumpspec. Original effect untouched 2010-09-21 08:23:13 +02:00