Erik Hofman
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281445e31e
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Like the landmass sharder, move the bump factor to the shader file to limit the number of varyings to 7
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2011-07-16 11:51:45 +02:00 |
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gral@who.net
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f08cd1f12d
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Forest pixel shader edit, reduce bias mix (was: bright forest)
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2010-09-01 14:58:55 +02:00 |
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gral@who.net
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8e645e61f5
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Added relief code to new effects and shaders
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2010-08-24 14:53:42 +02:00 |
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gral@who.net
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07c6ffedc0
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Adding snow and snowlevel adjustement
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2010-08-21 14:27:25 +02:00 |
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gral@who.net
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5a39f0738c
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As always, I forgot to add the files
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2010-08-21 13:10:19 +02:00 |
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