1
0
Fork 0
Commit graph

280 commits

Author SHA1 Message Date
david
3ff5dd26b7 Use 3D model from different location, with different offsets. 2002-02-13 12:10:00 +00:00
j4strngs
db2fd09489 Recrop button tops for floating gap at large resolutions 2002-02-09 06:20:03 +00:00
j4strngs
1318011737 Tighten up buttons 2002-02-09 06:14:05 +00:00
j4strngs
d22f93b1c8 Fix typo 2002-02-09 03:43:24 +00:00
curt
d087f87791 Added autopilot configuration section to this aircraft config file. 2002-02-09 03:25:11 +00:00
j4strngs
9c71600d1f Addition from Jim Wilson
Jim sez:

This file contains the xml and updated rgb for an APR button on the
 autopilot.  It can be used to lock on to the glide slope on an
 ILS aproach.
  As it stands now the NAV locks onto the NAV1 localizer and the APR locks
  on to the NAV1 GS (if it exists).  I think (and I'm not quite sure) that on a
  real autopilot (like the KAP-140) the NAV button will lock on to VOR signals
  and the APR is used for locking to localizer/ils for both axiis.  But without
   having a manual and knowing exactly how this should work, and making further
    changes to the autopilot code, this slight modification will make it easier to
     lock onto a glideslope on approach.
2002-02-09 03:18:52 +00:00
curt
974731b353 Start the LaRCsim c172 with 20 gallons of fuel in each tank. 2002-02-08 16:18:12 +00:00
david
55a66e913f Started init files for UIUC models. 2002-02-08 12:22:07 +00:00
j4strngs
d8c142214a JSBsim cfg for X24b 2002-02-07 23:30:55 +00:00
j4strngs
ade38b107e Stub for X24B till I get rest of JSB files 2002-02-07 21:30:35 +00:00
curt
13b05c173e alias all the marked dirt runways to concrete. This isn't a good long term
solution, although it may have to do.  Most cards probably don't have texture
ram enough for an entirely new set of additional runway textures.
2002-02-07 19:54:14 +00:00
david
7aba99a7f6 Intro music is now skipped by default. 2002-02-07 18:32:11 +00:00
curt
9c81762e65 Autopilot parameter tweaks. 2002-02-06 15:29:11 +00:00
curt
7b4b5ef3be Added pilot and chase view offset default values. 2002-02-05 22:03:16 +00:00
david
ce194f64c1 Use my VRML DC-3 model until something better is available. 2002-02-03 18:46:19 +00:00
david
0bc58b2fc0 Added Town material and texture. 2002-02-01 01:38:10 +00:00
david
44324f247c Regenerated from original materials file to correct colours. 2002-02-01 00:05:52 +00:00
curt
0af34935ae Additional autopilot tuning. 2002-01-30 23:04:45 +00:00
j4strngs
68c2782350 Defaults to - panel + HUD 2002-01-28 13:26:08 +00:00
curt
277f67d746 Further autopilot parameter tuning. 2002-01-25 16:01:47 +00:00
curt
8e40e7ddd8 Autopilot parameter tuning. 2002-01-25 15:52:12 +00:00
curt
50d28a6b09 Added <autopilot> sections for per-aircraft tunable altitude hold parameters. 2002-01-24 00:49:16 +00:00
david
e401803cdf Further performance tweaking -- now tested with 20 gal_us in each
tank.
2002-01-21 14:07:47 +00:00
curt
862c40aefa Renamed /sim/freeze to /sim/freeze/master 2002-01-20 02:54:31 +00:00
david
3d2240a20e Added temporary bindings ctrl-O to tilt view down, and ctrl-P to tilt
view up.
2002-01-19 22:38:05 +00:00
david
c7583bf8b3 Reorder some out-of-place bindings (purely cosmetic). 2002-01-19 17:33:16 +00:00
david
f2728ece69 Added initial levels for each fuel tank (not full capacity). 2002-01-19 17:18:19 +00:00
david
4b07041d15 Recalibrated to a more realistic range. Right now, JSBSim seems to be
outputting values that are far too high, but that can be fixed.
2002-01-19 14:47:46 +00:00
j4strngs
869702c4c5 Added visual morse ident status and volume indication 2002-01-19 05:23:22 +00:00
david
e26a20b475 Removed obsolete SLFuelFlowMax. 2002-01-19 03:11:33 +00:00
david
accfbc7c84 Set initial levels for fuel tanks (not quite working yet). 2002-01-19 03:10:07 +00:00
david
c3b839754d Reduced maximum RPM to 2400, in line with recent C182 models. Cruise
performance seems about right now.
2002-01-16 00:00:40 +00:00
j4strngs
4cd1eb76f6 A while back Tony sent me his dream HUD config for engineering work. 2002-01-15 22:46:35 +00:00
david
dbc256ce7a New engine and propeller model for the Cessna 182S, and more tweaks to
the propeller model for the Cessna 172R.
2002-01-14 23:03:59 +00:00
david
80b83ef603 Started new C182 panel with propeller knob and different-coloured
background.  It needs trim wheels (including rudder trim), etc. etc.,
and a different number plate.  Also modified 182 model to use a
different engine.
2002-01-14 23:02:41 +00:00
david
7c38fb3990 More tweaks to propeller. 2002-01-12 20:04:29 +00:00
david
2bd291edf8 Fixed path to asphault and gravel textures. 2002-01-07 12:41:35 +00:00
david
c1f096014e Adjusted to hit some published C172R performance numbers with the
current aero model.
2002-01-05 20:19:42 +00:00
david
f9829eba75 Replaced old materials file with materials.xml, using the regular
property-file format.  This new format will simplify extensions later
on (including crash detection on forest and water surfaces, etc.).
There is also a DTD file for anyone with an XML editor.
2001-12-28 22:37:57 +00:00
j4strngs
7d0324db2c 6kfpm Vertical speed indicator, suitable for 747 2001-12-28 03:32:47 +00:00
david
ba6c2c8605 Updated to latest JSBSim, including preliminary support for
windmilling propellers.
2001-12-24 23:05:11 +00:00
david
a6f7908295 Latest YASim updates, adding a DC-3 and Harrier jet. 2001-12-24 12:44:26 +00:00
david
632ac25426 Starting a new instrument, Bendix/King KT 76C Class 1A transponder.
This is a typical transponder for a Cessna 172R.

So far, only the background exists, but it's useful for filling in the
empty slot on the panel.
2001-12-23 14:14:05 +00:00
david
8a303e3a83 Edited to avoid infinite thrust in high-speed situations. 2001-12-21 12:50:19 +00:00
david
bf3fcc2f83 Yet another propeller model -- this one is custom-tweaked to allow the
C172R to hit some published performance numbers (including 122kt
cruise at 80% power, 8000ft ASL when the engine is leaned for
performance).  This will be replaced with a more accurate model when
we have data available.
2001-12-21 12:47:51 +00:00
david
3a9960ecd2 Reduced horsepower to 160HP, as in a regular Cessna 172R. 2001-12-21 00:04:32 +00:00
david
d77bff9af8 Latest versions from JSBSim. 2001-12-19 22:32:01 +00:00
david
3390000b98 JSBSim change: reduced Ixx from 5 to 1.8, based on a 1.67 Ixx for a
two-blade aluminum prop (provided to Jon by Hartzell) + 10% for the
engine (at Jon's suggestion).
2001-12-18 21:22:33 +00:00
david
0de7485668 JSBSim mod: made sure that propellers can go into negative thrust at
all pitch settings.
2001-12-18 12:46:51 +00:00
david
2c2238c296 Added keybindings for selecting a current engine, for changing magneto
position, and for engaging the starter.  Here's how it works:

1. To select an engine, use '!' (shift-1) for engine 1, '@' (shift-2)
   for engine 2, '#' (shift-3) for engine 3, '$' (shift-4) for engine
   4, or '~' to select all engines.  These bindings set the bool
   properties /sim/input/selected/engine[0],
   /sim/input/selected/engine[1], etc.

2. To decrease the magneto for the selected engine(s), use '{'.

3. To increase the magneto for the selected engine(s), use '}'.

4. To engage the starter for the selected engine(s), use SPACE.

Eventually, I'll extend this so that the throttle uses the selected
engine as well, and will perhaps even support engine selection in the
joystick bindings.  Right now, only engine 1 (engines[0]) is selected
by default.
2001-12-18 12:37:21 +00:00