david
3ff5dd26b7
Use 3D model from different location, with different offsets.
2002-02-13 12:10:00 +00:00
j4strngs
db2fd09489
Recrop button tops for floating gap at large resolutions
2002-02-09 06:20:03 +00:00
j4strngs
1318011737
Tighten up buttons
2002-02-09 06:14:05 +00:00
j4strngs
d22f93b1c8
Fix typo
2002-02-09 03:43:24 +00:00
curt
d087f87791
Added autopilot configuration section to this aircraft config file.
2002-02-09 03:25:11 +00:00
j4strngs
9c71600d1f
Addition from Jim Wilson
...
Jim sez:
This file contains the xml and updated rgb for an APR button on the
autopilot. It can be used to lock on to the glide slope on an
ILS aproach.
As it stands now the NAV locks onto the NAV1 localizer and the APR locks
on to the NAV1 GS (if it exists). I think (and I'm not quite sure) that on a
real autopilot (like the KAP-140) the NAV button will lock on to VOR signals
and the APR is used for locking to localizer/ils for both axiis. But without
having a manual and knowing exactly how this should work, and making further
changes to the autopilot code, this slight modification will make it easier to
lock onto a glideslope on approach.
2002-02-09 03:18:52 +00:00
curt
974731b353
Start the LaRCsim c172 with 20 gallons of fuel in each tank.
2002-02-08 16:18:12 +00:00
david
55a66e913f
Started init files for UIUC models.
2002-02-08 12:22:07 +00:00
j4strngs
d8c142214a
JSBsim cfg for X24b
2002-02-07 23:30:55 +00:00
j4strngs
ade38b107e
Stub for X24B till I get rest of JSB files
2002-02-07 21:30:35 +00:00
curt
13b05c173e
alias all the marked dirt runways to concrete. This isn't a good long term
...
solution, although it may have to do. Most cards probably don't have texture
ram enough for an entirely new set of additional runway textures.
2002-02-07 19:54:14 +00:00
david
7aba99a7f6
Intro music is now skipped by default.
2002-02-07 18:32:11 +00:00
curt
9c81762e65
Autopilot parameter tweaks.
2002-02-06 15:29:11 +00:00
curt
7b4b5ef3be
Added pilot and chase view offset default values.
2002-02-05 22:03:16 +00:00
david
ce194f64c1
Use my VRML DC-3 model until something better is available.
2002-02-03 18:46:19 +00:00
david
0bc58b2fc0
Added Town material and texture.
2002-02-01 01:38:10 +00:00
david
44324f247c
Regenerated from original materials file to correct colours.
2002-02-01 00:05:52 +00:00
curt
0af34935ae
Additional autopilot tuning.
2002-01-30 23:04:45 +00:00
j4strngs
68c2782350
Defaults to - panel + HUD
2002-01-28 13:26:08 +00:00
curt
277f67d746
Further autopilot parameter tuning.
2002-01-25 16:01:47 +00:00
curt
8e40e7ddd8
Autopilot parameter tuning.
2002-01-25 15:52:12 +00:00
curt
50d28a6b09
Added <autopilot> sections for per-aircraft tunable altitude hold parameters.
2002-01-24 00:49:16 +00:00
david
e401803cdf
Further performance tweaking -- now tested with 20 gal_us in each
...
tank.
2002-01-21 14:07:47 +00:00
curt
862c40aefa
Renamed /sim/freeze to /sim/freeze/master
2002-01-20 02:54:31 +00:00
david
3d2240a20e
Added temporary bindings ctrl-O to tilt view down, and ctrl-P to tilt
...
view up.
2002-01-19 22:38:05 +00:00
david
c7583bf8b3
Reorder some out-of-place bindings (purely cosmetic).
2002-01-19 17:33:16 +00:00
david
f2728ece69
Added initial levels for each fuel tank (not full capacity).
2002-01-19 17:18:19 +00:00
david
4b07041d15
Recalibrated to a more realistic range. Right now, JSBSim seems to be
...
outputting values that are far too high, but that can be fixed.
2002-01-19 14:47:46 +00:00
j4strngs
869702c4c5
Added visual morse ident status and volume indication
2002-01-19 05:23:22 +00:00
david
e26a20b475
Removed obsolete SLFuelFlowMax.
2002-01-19 03:11:33 +00:00
david
accfbc7c84
Set initial levels for fuel tanks (not quite working yet).
2002-01-19 03:10:07 +00:00
david
c3b839754d
Reduced maximum RPM to 2400, in line with recent C182 models. Cruise
...
performance seems about right now.
2002-01-16 00:00:40 +00:00
j4strngs
4cd1eb76f6
A while back Tony sent me his dream HUD config for engineering work.
2002-01-15 22:46:35 +00:00
david
dbc256ce7a
New engine and propeller model for the Cessna 182S, and more tweaks to
...
the propeller model for the Cessna 172R.
2002-01-14 23:03:59 +00:00
david
80b83ef603
Started new C182 panel with propeller knob and different-coloured
...
background. It needs trim wheels (including rudder trim), etc. etc.,
and a different number plate. Also modified 182 model to use a
different engine.
2002-01-14 23:02:41 +00:00
david
7c38fb3990
More tweaks to propeller.
2002-01-12 20:04:29 +00:00
david
2bd291edf8
Fixed path to asphault and gravel textures.
2002-01-07 12:41:35 +00:00
david
c1f096014e
Adjusted to hit some published C172R performance numbers with the
...
current aero model.
2002-01-05 20:19:42 +00:00
david
f9829eba75
Replaced old materials file with materials.xml, using the regular
...
property-file format. This new format will simplify extensions later
on (including crash detection on forest and water surfaces, etc.).
There is also a DTD file for anyone with an XML editor.
2001-12-28 22:37:57 +00:00
j4strngs
7d0324db2c
6kfpm Vertical speed indicator, suitable for 747
2001-12-28 03:32:47 +00:00
david
ba6c2c8605
Updated to latest JSBSim, including preliminary support for
...
windmilling propellers.
2001-12-24 23:05:11 +00:00
david
a6f7908295
Latest YASim updates, adding a DC-3 and Harrier jet.
2001-12-24 12:44:26 +00:00
david
632ac25426
Starting a new instrument, Bendix/King KT 76C Class 1A transponder.
...
This is a typical transponder for a Cessna 172R.
So far, only the background exists, but it's useful for filling in the
empty slot on the panel.
2001-12-23 14:14:05 +00:00
david
8a303e3a83
Edited to avoid infinite thrust in high-speed situations.
2001-12-21 12:50:19 +00:00
david
bf3fcc2f83
Yet another propeller model -- this one is custom-tweaked to allow the
...
C172R to hit some published performance numbers (including 122kt
cruise at 80% power, 8000ft ASL when the engine is leaned for
performance). This will be replaced with a more accurate model when
we have data available.
2001-12-21 12:47:51 +00:00
david
3a9960ecd2
Reduced horsepower to 160HP, as in a regular Cessna 172R.
2001-12-21 00:04:32 +00:00
david
d77bff9af8
Latest versions from JSBSim.
2001-12-19 22:32:01 +00:00
david
3390000b98
JSBSim change: reduced Ixx from 5 to 1.8, based on a 1.67 Ixx for a
...
two-blade aluminum prop (provided to Jon by Hartzell) + 10% for the
engine (at Jon's suggestion).
2001-12-18 21:22:33 +00:00
david
0de7485668
JSBSim mod: made sure that propellers can go into negative thrust at
...
all pitch settings.
2001-12-18 12:46:51 +00:00
david
2c2238c296
Added keybindings for selecting a current engine, for changing magneto
...
position, and for engaging the starter. Here's how it works:
1. To select an engine, use '!' (shift-1) for engine 1, '@' (shift-2)
for engine 2, '#' (shift-3) for engine 3, '$' (shift-4) for engine
4, or '~' to select all engines. These bindings set the bool
properties /sim/input/selected/engine[0],
/sim/input/selected/engine[1], etc.
2. To decrease the magneto for the selected engine(s), use '{'.
3. To increase the magneto for the selected engine(s), use '}'.
4. To engage the starter for the selected engine(s), use SPACE.
Eventually, I'll extend this so that the throttle uses the selected
engine as well, and will perhaps even support engine selection in the
joystick bindings. Right now, only engine 1 (engines[0]) is selected
by default.
2001-12-18 12:37:21 +00:00