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Author SHA1 Message Date
curt
f79b642a13 Make default visibility exactly 10 miles. 2003-07-17 18:17:13 +00:00
ehofman
56b6777bad Adjust the damping factors slightly 2003-07-17 08:54:06 +00:00
david
a3f0332901 Added options to set up avionics from the command line:
--nav1=[radial:]frequency
  --nav2=[radial:]frequency
  --adf=[rotation:]frequency
  --dme="nav1"|"nav2"|frequency
2003-07-16 23:34:24 +00:00
david
2e8aac5d94 More turbulence tweaks and fixes. 2003-07-15 01:26:37 +00:00
ehofman
daf32bd124 Framerate independent viewer fixes from Melchior FRANZ 2003-07-14 14:20:55 +00:00
ehofman
4ed9012233 Make it psosible to select either the 2d ot the 3d hud 2003-07-14 13:55:57 +00:00
david
6f9792af13 Add the ability to control turbulence rate as well as magnitude.
Square the normalized direction acceleration for the y and z axes, so
that turbulence predominantly affects pitch.

Bind to the /environment/turbulence/magnitude-norm and
/environment/turbulence/rate-hz properties in FlightGear.
2003-07-13 20:26:00 +00:00
ehofman
c63777e2ad Temporary remove damping for the default helicopter view because it takes a *long* time to lineup with the aircraft again. A fix is underway 2003-07-12 13:45:15 +00:00
ehofman
b607f3a135 Add David Culp's paraglider model 2003-07-12 13:17:57 +00:00
ehofman
cb58c64016 Use a common z-offset definiton for all external views 2003-07-12 13:10:56 +00:00
ehofman
8242f61643 Fix a typo 2003-07-12 12:32:24 +00:00
ehofman
699e4d659e Use a common z-offset definiton for all external views 2003-07-12 12:02:40 +00:00
ehofman
16660ed513 Add two ThrustMaster input devices 2003-07-12 11:38:12 +00:00
ehofman
700fe69801 Add a new chase view from Melchior FRANZ. I think it's time tom move some of the views into it's own menu option and leave about three aircraft related views in the prefferences file 2003-07-12 09:55:04 +00:00
ehofman
bb2047ad86 Decrease the number of vertices even furtherModels/Buildings 2003-07-12 08:35:37 +00:00
david
4f14c7a9f4 Square axes instead of cubing them. 2003-07-08 18:35:51 +00:00
ehofman
16520b0a3c Make the new buildings a bit more simple, a bit more general and single sided 2003-07-08 17:40:11 +00:00
ehofman
b15dd87388 Dynamic scenery updates 2003-07-08 12:32:10 +00:00
david
814e0afff0 Another, less elegant splash screen. 2003-07-08 01:33:20 +00:00
jimw
953e761c2a Proposed Wright Flyer splash image 2003-07-08 00:46:56 +00:00
ehofman
d4520fd1e1 Add David Culp's SGS-126 sailplane model 2003-07-04 17:22:54 +00:00
ehofman
33c874d90e Back out the interval patch 2003-07-02 07:40:37 +00:00
david
154a0fb707 Reintroduce very mild turbulence on climbout. 2003-07-01 20:56:21 +00:00
jimw
0785c61968 Update joystick docs for addition of interval parameter to digital hat bindings. 2003-07-01 19:43:15 +00:00
ehofman
a351eed684 Add an interval timer to repeatable joystick buttons 2003-07-01 19:19:09 +00:00
david
6bbac81aa7 No turbulence by default. 2003-07-01 19:17:03 +00:00
ehofman
ce8cb1e03a Add the Microsoft Sidewindows Force Feedback Pro joystick 2003-06-29 19:09:33 +00:00
ehofman
dd0090a765 Add bindings for up to 8 engines 2003-06-29 17:47:28 +00:00
ehofman
acb9f1db90 Add WillyB's Microsoft Sidewinder joystick configuration file 2003-06-29 17:39:15 +00:00
ehofman
4d9241223a Melchior FRANZ:
This is my local keyboard.xml file.
There are some definitions in there that I would like to see
in the official keyboard.xml file. I suggested some of them
already almost exactly one year ago, but the suggestion was
dismissed with the argument, that the keyboard settings
should/would be redone very soon, anyway ...   :->

* shift escape ... reset FDM
  (Note: this doesn't work on IRIX)
* ctrl w       ... turn on wing leveler
* g            ... gear up
* shift g      ... gear down
* control b    ... toggle speedbrake (emh)


1. The p51d cries for a "Reset" key. Yeah, I admit that I've
   crashed some dozens of these beauties already, and yes, I
   am ashamed. Having to turn the menu on every time was too
   bothersome. Shift-ESC is still free and resetting is closely
   related to quitting. So this seems natural. (And don't ask
   why the command is called "old-reinit-dialog".)

2. Finally add a shortcut for the wing-leveler. Natural
   choice: Ctrl-W, which is still free and fits well with the
   other autopilot shortcuts Ctrl-[ANH].

3. Separate gear up and down into two different shortcuts.
   It really doesn't make sense as a toggle property. I'd
   even say, that this is the most important prerequisite
   for becoming a serious flight simulator.  ... Never
   land on your belly again, because you were actually
   retracting the landing gear on approach, having forgotten
   to retract it on lift-off.

Erik Hofman:
I've added Ctrl+B as the default binding for speedbrake support but this binding is overrruled by the p51d model to switch engine boost level.
2003-06-29 17:35:39 +00:00
ehofman
6800b9728d Melchior FRANZ:
here's the promised patch:

- make throttle work for 8 engines (b52)
- resolve multiple property bindings (simply stating
  more than one property per binding doesn't do anything;
  this has to be written as two bindings; didn't touch
  "Reset View" button in X45, though)
- add $Id$ lines
- adjust step size in "my" joystick file (X8-30) to
  work best on a 2.4GHz computer  :->

I didn't add entries for propeller related properties, such as mixture, prop-pitch, and I didn't change the boost property. These are still for at most two engines.
2003-06-29 08:33:59 +00:00
ehofman
c300d98fc8 Use the right property 2003-06-28 21:46:15 +00:00
ehofman
4d4fef591b Melchior FRANZ:
These patches add a clock instrument, which allows to model failure ("serviceable") and to adjust the time independently of the system time (defaults to GMT). The main incentive is to make the p51d clock work and adjustable via the knob.

 o Offers a time string ("12:03:15") for the LCD or for LED
   clocks, or an empty string in case of failure/power off. The
   instrument assumes that digital clocks are battery buffered,
   so they will be updated even if there's nothing on the display.

 o Offers the number of seconds since midnight for analog
   clocks, like in the p51d. This number is not increased
   if !serviceable. So the clock will stand still and continue
   where it stopped when it's serviceable again.

I did not consider voltage yet, because the Mustang's clock will need a lot more current than the LCD clock. The instrument is updated 4 times per second but returns immediately if neither time nor offset changed. The function getGMTString() in fg_props.cxx could be removed after applying these patches.
2003-06-27 08:45:35 +00:00
curt
d6db5103d9 Many ILS entries have no GS transmitter elevations in the DAFIFT. For these
I have updated the entries based on the FAA data.  Many GS transmitters have
no elevation in the FAA data either.  For these, I have set the GS elevation
to be the field elevation.
2003-06-25 18:51:57 +00:00
curt
dc0f5206f3 Add two helpful comments to the weather dialog box as a reminder that
"Aloft" altitudes and data elements are relative to sea level while
"Boundary" altitdues and data elements are relative to the current ground
level.
2003-06-24 19:55:15 +00:00
curt
72850a9046 Set temperature-degc (at altitude temp) for the environment layers rather
than temperature-sea-level-degc.  It made no sense to specify the sea level
temperature at different altitudes ... :-)
2003-06-24 19:53:21 +00:00
curt
b2518a946e We default to having two active cloud layers. Let's fill in layers 0 and 1
rather than layers 1 and 4.
2003-06-23 20:55:57 +00:00
ehofman
285119fb5a Add some new commandline options 2003-06-22 09:44:56 +00:00
ehofman
c9ab961f68 The current heading mark is severely off. The AP's HDG Lock doesn't fly in this direction. 2003-06-22 08:29:40 +00:00
ehofman
249fe3fccb Add Frederic Bouvier's A320 model 2003-06-22 08:22:17 +00:00
ehofman
c18a2b580a The reported breakage of the hsi was caused by wrong lower limits. 2003-06-22 08:14:32 +00:00
ehofman
ce753093a2 Melchior FRANZ:
I'm not sure if I connected adf and dme to the correct bus, but it's time that c310s have them working. There was a temporary workaround in c310-ifr-set.xml, but not for the c310-3d (= c310u3a-3d), the plain c310 and eventually others.
2003-06-22 08:11:55 +00:00
ehofman
54d29a4a4f Fix the marker control light 2003-06-22 08:08:49 +00:00
ehofman
e367da16d2 Fix the path 2003-06-22 08:07:13 +00:00
ehofman
82bdd4e10c Add parking brake support 2003-06-22 08:04:33 +00:00
ehofman
b4dc96fa85 It's typo time 2003-06-22 08:02:27 +00:00
ehofman
b436c182c6 Frederic Bouvier:
I have modeled the two tallest buildings of San Francisco. I think their location is good, but not their orientation that is guessed.
2003-06-18 09:40:45 +00:00
ehofman
33399078ca Add a rendering options menu 2003-06-17 17:48:37 +00:00
ehofman
24c5b2e512 Initialize some default rendering options 2003-06-17 16:56:58 +00:00
curt
88b3a553d4 Lee Elliott:
Here's an update to the yf23.  I've added a couple of small details to the
model and played with the textures a bit:)  Still no response from the chap
at NASA about sticking their logos on it yet.

I've also been fiddling with the fdm.  It had been bugging me that I couldn't
find any sign of air/speed brakes but just recently I found that braking is
done by moving the ailerons up and the flaps down, in opposition to each
other, which I thought was pretty neat really.

This was actually pretty easy to mimic - although there are no spoiler
surfaces defined in the YASim wing entry I was still able to map the spoiler
control input to the ailerons and flaps, and once I'd got the directions
right it seems to work - hit the spoilers and the ailerons move up, the flaps
drop and the energy worm shows that I'm losing speed.

The downside is that the flaps and the ailerons have to have similar lift and
drag characteristics, to balance each each other, and this means that it ends
up with the flaps not giving much lift and the brakes not having much affect
at low speeds.  If I could change the deflection rates then I could balance
them that way (and improve the rudder control too) - as it is, the deflection
for the flaps and ailerons is the same, just in opposite directions.  This
sounds like a job for interpolation tables but I haven't tried them yet and I
don't know if I can use them in this way in YASim.

The opposing flap/aileron techique is also used for manuevering e.g. by using
it on just one side but I haven't tried to incorporate that yet;)

Landing it is proving to be tricky - it gets down smoothly to about 20ft then
what I presume is ground effect kicks in and upsets the trim.  The only
answer appears to be to force the nose down at this point.  What's more, it
needs to be held down untill you trim the elevator out otherwise it'll
happily roll along on it's main gear, with it's nose in the air:)  There's
definitely not enough drag either.
2003-06-12 02:27:15 +00:00