Stuart Buchanan
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d722d98164
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Fix urban shader, broken by 9e8735c64996614174d2d86526f258f44bacd7c4
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2012-12-01 20:51:30 +00:00 |
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Thorsten Renk
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9be134b34d
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Procedural Texturing
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2012-08-07 09:01:14 +02:00 |
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Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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Vivian Meazza
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47ec25ba08
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Standardize fog
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-01 21:04:27 +00:00 |
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Vivian Meazza
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b8d57b9474
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Add fog include and amend parameters iaw new render/shader dialog
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-11-28 15:02:20 +00:00 |
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fredb
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f8e595361a
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Update to the urban shader. Support shadows, intersection with 3d objects and night lighting.
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2010-03-22 22:00:44 +00:00 |
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fredb
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c9236ad565
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First iteration of the urban effect with relief mapping. Relief map by HB-Gral.
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2010-03-12 22:25:19 +00:00 |
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