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3987 commits

Author SHA1 Message Date
fredb
27968d4da9 Bump map shader contributed by Emilian Huminiuc. Should be inherited from to be used in models. 2010-03-16 07:21:47 +00:00
sydadams
553d6f2c21 fix some route manager related breaks ... add more nil checks 2010-03-14 20:57:55 +00:00
sydadams
b27c3bb7a5 Document the use of the overspeed indicator 2010-03-13 23:44:26 +00:00
ehofman
e96ca342c5 better coverage size for city textures 2010-03-13 10:34:50 +00:00
fredb
c9236ad565 First iteration of the urban effect with relief mapping. Relief map by HB-Gral. 2010-03-12 22:25:19 +00:00
martin
b00cfd84a8 Commit current HTML version. 2010-03-03 17:28:04 +00:00
sydadams
f53633485f ADF fixes 2010-03-01 00:26:25 +00:00
sydadams
e41cd335b4 switch from getNode to initNode 2010-02-28 22:48:21 +00:00
fredb
4ddd8a8934 Fix line endings 2010-02-27 13:29:50 +00:00
stuart
8b4341f510 Check in the latest version of getstart.pdf 2010-02-25 20:14:33 +00:00
ehofman
da8d8679de Just to be safe: use license free font types 'BGP Elite Bold' (with custom shear) and 'Dustismo Bold Italic' 2010-02-21 09:35:32 +00:00
ehofman
9c58ea2c9e now without the typo.. 2010-02-20 12:50:39 +00:00
ehofman
db6f793793 revert to previous 2010-02-20 10:07:23 +00:00
ehofman
32e9adc221 New set of splash screens 2010-02-20 10:03:23 +00:00
vmmeazza
985a10ce00 Add tachiametric, or angle-rate, sight 2010-02-19 08:49:52 +00:00
vmmeazza
f668bbe7cf Move from source and add some further explanation.
Note: this document awaits an update from Tim Moore to reflect
recent developments.
2010-02-13 11:39:46 +00:00
vmmeazza
391b46612b Update by Anders Gidenstein - an improved version of the buffer 2010-02-13 09:40:53 +00:00
vmmeazza
50adc28ff7 Update by Anders Gidenstein to prevent scripts producing the error:
"WARNING: PUI: Too many live puInterfaces open at once!"
due to multiple window/dialog updates during the same frame.
This error has been reported to cause FG to crash, but this cannot be
reliably reproduced.
2010-02-12 23:35:22 +00:00
vmmeazza
bbaeb45aea Comment out the default Vista name 2010-02-12 22:56:24 +00:00
vmmeazza
3cd4c6761a New joystick by Mike Nieber 2010-02-12 21:59:07 +00:00
timoore
dfb8181f34 more ATI fixes for crops and landmass shaders
Same problem with material state, except this time with the diffuse component.


Author: Tim Moore <timoore@redhat.com>
2010-02-12 14:43:26 +00:00
timoore
421ee253e6 fix shader bugs on ATI hardware
The main problem was using gl_FrontMaterial.ambient with a color mode
of AMBIENT_AND_DIFFUSE i.e., the fixed function path would take both the
ambient colors from the vertex color value. Also, some vertex shaders
were not writing gl_FrontColor even though the fragment shader was
accessing gl_Color.


Author: Tim Moore <timoore@redhat.com>
2010-02-12 11:38:53 +00:00
timoore
d3a40c83c8 put documentation for multiscreen in data directory too 2010-02-10 18:21:36 +00:00
martin
6dc7a26131 Sync with VirtualAir (http://virtualair.sourceforge.net/). 2010-02-10 10:41:25 +00:00
ehofman
1937163942 use doubles instead of floats for better accuracy of lat and lot 2010-02-10 08:17:42 +00:00
sydadams
5d826a7938 fix digit error on PFD compass 2010-02-06 21:41:20 +00:00
sydadams
eb34c3b2c0 added another tire squeal 2010-02-06 21:39:45 +00:00
vmmeazza
cce90b6001 Use generic trigger property. Add features for use with CTRL 2010-02-03 23:02:14 +00:00
timoore
041aad9319 Fix implicit conversion from vec4 to vec3 in material animation shader
ATI doesn't like it.


Author: Tim Moore <timoore@redhat.com>
2010-02-03 08:36:05 +00:00
ehofman
e750871f7c remove an empty <path/> tag 2010-02-03 08:34:05 +00:00
vmmeazza
049a339a52 Add stencil light shaders by Lauri Peltonen (Zan).
Please Note:

There is a problem with this implementation when the light cone crosses
the near/far camera boundary.
2010-01-31 10:49:44 +00:00
vmmeazza
b98fcba700 Add stencil light shaders by Lauri Peltonen (Zan).
Please Note:

There is a problem with this implementation when the light cone crosses
the near/far camera boundary.
2010-01-31 10:36:38 +00:00
martin
fda337d749 Fix helipad number assignments at EGKA and EGBJ, according to reports
by Jari Häkkinen.
2010-01-28 09:48:54 +00:00
timoore
bfaaef8aef Effects and shaders for material animations
Author: Tim Moore <timoore@redhat.com>
2010-01-27 17:52:18 +00:00
ehofman
6ca9a4868c Reorganize the town area a bit 2010-01-26 12:38:25 +00:00
ehofman
a8a8f22642 ease up on the exotic buildings a bit 2010-01-26 11:32:19 +00:00
vmmeazza
7ac072c36c Remove <div> tag - it does no harm, but it shouldn't be in this file 2010-01-24 20:33:32 +00:00
durk
2057e339ad Retain advanced terrain shader settings between sessions. 2010-01-24 19:40:09 +00:00
martin
ea400a2507 Add airfield updates 100 - 103 .... 2010-01-23 23:43:26 +00:00
martin
730b655a69 Alexis Bory:
Add KLSV 012X TACAN as VOR on an 'uncommon' frequency.
2010-01-23 23:39:34 +00:00
martin
420c24cf4c Airfield collection based on X-Plane 2008.08 cyle plus 99 FlightGear-
user-contributed fixes and/or additions.

Note that several runways have been moved around, therefore some of the
startup positions won't match neither the latest 'official' (1.0.1)
Scenery release nor the current TerraSync distribution.
2010-01-22 12:31:38 +00:00
sydadams
7108cbe50e Set pushback speed to 0 when dialog closed 2010-01-20 01:24:20 +00:00
durk
915b520746 New version number. 2010-01-19 20:44:52 +00:00
martin
acd9ae8238 Jean Pellotier / Andreas Gaeb:
Fill missing columns. As long as Robin still does not have any update
available, let's see if this is going to make everyone happy.
2010-01-18 20:16:29 +00:00
martin
6cfe76a830 Stuart Buchanan:
Current state of The Short Reference.
2010-01-10 21:46:06 +00:00
martin
fbea87b8a7 Current state of The Manual. 2010-01-07 21:37:31 +00:00
torsten
a18db246f0 Disable the autopilot menu item if any of
KAP140
CENTURYIIB
CENTURYIII
autopilot is detected or the property
/autopilot/hide-menu
is present
2010-01-04 14:06:30 +00:00
jmt
079c8493a5 Dave Perry:
Over Christmas week, I did a significant update to the pa24.

1.  made interior 3d with wall thickness variation to match real geometry..
2.  added cabin door and baggage door automation.
3.  moved the instrument panel to the "right" x and z location.
4.  replaced all the pa24-panel.xml automations with pick automations so that file can be removed from cvs.
5.  mixture, throttle, prop control automations that were in pa24-panel.xml now done with mouse wheel.
6.  flapTrim.ac better matches real geometry and added picks.
7.  glareshield better matches real geometry (now has correct width).
8.  kr87 (adf) panel animation replaced with pick animation as in pa28.

The Instruments-3d patch adds picks for the asi-pa24 and makes minor tweaks to the pa24 and pa28 fuel-oil-amps gauges.
2009-12-29 10:46:34 +00:00
martin
2ca51947fd Introducory step to support CORINE-based FlightGear Scenery.
Feel invited to create and introduce appropriate or/and better textures
for Littoral/FloodLand, GolfCourse, Cemetry, OpenMining, Lava,
ComplexCrop, Saline, Orchard, Rainforest ....  and probably also those
which I've forgotten.
2009-12-26 18:49:37 +00:00
ehofman
267b3ba60b New splash screen and thumbnail image 2009-12-23 09:50:41 +00:00