- to support "old-style" gear/flap control (operation as long as button
pressed/lever pushed -> b29/hurricane), let bindings not only report
up/down, but up (-1), stop (0), down (1).
- let controls.flapsDown() ignore "stop" so as to remain compatible with
prior behavior
- adapt all joysticks/aircraft (sigh)
- some minor cosmetics in joystick configs, such as indentation fixes
controls in the cockpit vs. which wheels they apply to. FlightGear now
sets /controls/gear/brake-left, /controls/gear/brake-right, and
/controls/gear/brake-parking. It should be up to the FDM to sort out
which wheels under which circumstances are affected by these controls
and ultimately what happens to the physical motion of the aircraft.
here's the promised patch:
- make throttle work for 8 engines (b52)
- resolve multiple property bindings (simply stating
more than one property per binding doesn't do anything;
this has to be written as two bindings; didn't touch
"Reset View" button in X45, though)
- add $Id$ lines
- adjust step size in "my" joystick file (X8-30) to
work best on a 2.4GHz computer :->
I didn't add entries for propeller related properties, such as mixture, prop-pitch, and I didn't change the boost property. These are still for at most two engines.