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411 commits

Author SHA1 Message Date
ThorstenB
121790f337 Make restore-defaults option also apply to aircraft-specific data 2012-07-15 11:07:23 +02:00
Frederic Bouvier
313f4796fb Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m) 2012-07-14 13:09:42 +02:00
ThorstenB
ce36295c4a #544: slider to control AI sound volume missing
(not a bugfix really, but just too trivial).
2012-07-07 17:26:05 +02:00
Stuart Buchanan
4202e41149 Make regional textures the default. 2012-07-05 21:02:00 +01:00
ThorstenB
e6ec1218ba Fix ai-traffic GUI checkbox
Setting was lost on sim-reset and restart
/sim/ai-traffic props are entirely obsolete (to be removed after 2.8)
2012-07-05 19:37:43 +02:00
James Turner
f07f4e60d2 Default values for new 2D panel visibility options
These correspond to the implicit values in earlier releases - i.e that 2D panels are hidden if the heading offset is non-zero, or the current view is not view 0.
2012-06-26 11:21:52 +01:00
Frederic Bouvier
4e241640b6 Add a bloom strength property and a slider in the Rembrandt dialog 2012-06-26 09:02:21 +02:00
Gijs de Rooy
66f3969a44 Remove accidental indents from preferences.xml. 2012-06-12 20:54:53 +02:00
Frederic Bouvier
1932ddb014 Allow to select debugged buffers in Rembrandt 2012-05-18 12:42:34 +02:00
Frederic Bouvier
58c5a389ce Allow to adjust ambient occlusion strength 2012-05-18 09:00:48 +02:00
Frederic Bouvier
df915f823f Restore default for normal buffer (8 bit) 2012-05-12 18:27:51 +02:00
Frederic Bouvier
be5a51ec5d Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
Frederic Bouvier
1a5cc682a9 Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline 2012-05-12 09:20:13 +02:00
Frederic Bouvier
7d573e3292 Remove user archive from renderer 2012-05-12 09:20:11 +02:00
Frederic Bouvier
5cfca250b1 rename /sim/rendering/rembrandt -> /sim/rendering/rembrandt/enabled
and put rembrandt-related properties in /sim/rendering/rembrandt/
2012-05-12 09:20:04 +02:00
Frederic Bouvier
17740f9cf7 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 09:20:01 +02:00
Frederic Bouvier
6be18a5c99 Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards. 2012-05-01 08:47:38 +02:00
ThorstenB
4b1d51a801 Improve scenario dialog
Support optional name for scenarios.
Add explicit scenario enable/disable switch.
2012-04-30 19:22:00 +02:00
Stuart Buchanan
acab21c7cb Retire old materials.xml and materials-dds.xml, and add setting
to preferences.xml
2012-04-24 22:54:02 +01:00
Stuart Buchanan
98e7a194e8 Random buildings - initial commit of data portion. Requires
simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Frederic Bouvier
adf766aeff Add optional shadow filtering 2012-04-18 09:13:38 +02:00
Frederic Bouvier
e4b856805e Make the number of shadow cascades and the range of each configurable 2012-04-17 09:12:57 +02:00
ThorstenB
19d7be312d Add slider to configure frame-rate throttling. 2012-04-09 00:05:48 +02:00
ThorstenB
1867df11ce performance monitor: improve layout
also change default measurement interval to 1 second
2012-04-09 00:00:13 +02:00
Frederic Bouvier
b79de769dd Set a default size for shadow map 2012-03-30 07:22:53 +02:00
Frederic Bouvier
ec6faab025 Add few preferences for the Rembrandt renderer 2012-03-25 18:48:58 +02:00
ThorstenB
e1d0910ef5 Make master-sound-enabled switch peristent. 2012-03-24 10:49:08 +01:00
Mathias Froehlich
f177be3126 scenery: use-custom-scenery-data is obsolete. 2012-03-15 21:30:27 +01:00
Gijs de Rooy
8e863bbd28 Allow shaders to be disabled/set through a commandline option.
Use --prop:/sim/rendering/shaders/quality-level=-1 to enable the custom
settings in the Shader Options dialog.
Apart from that the quality-level property will work as before (0 disables
all shaders, 5 puts all shaders to max.
2012-03-10 17:09:23 +01:00
Frederic Bouvier
68ffab1066 Create the /sim/rendering/rembrandt boolean property (set to false) and test it in default effect 2012-03-04 21:51:32 +01:00
Stuart Buchanan
207b6edf60 Random object and vegetation masks, and vegetation density control. 2012-02-05 23:08:08 +00:00
Torsten Dreyer
352bbd3cfa missing properties and a terminator
- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
  for local weather
2012-01-20 19:23:02 +01:00
ThorstenB
65a1089cbe Don't reset MP settings on sim reset
and remember callsign set in MP dialog across sessions.
2012-01-07 17:19:30 +01:00
ThorstenB
8c7c4bbb71 #568: runway shown twice on sim reset
Exclude "/sim/atc/runway" from being restored (written) by the generic
"restore-property-tree-on-reset" function, otherwise listeners are being
called and the (old) runway is shown again.
2012-01-07 11:06:19 +01:00
Gijs de Rooy
6c971211b8 Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties. 2011-12-12 17:04:36 +01:00
James Turner
4bb602c2f1 fgdata changes for HUD cycling 2011-12-11 18:07:54 +00:00
ThorstenB
58f72fff08 Checkbox for AI sound support. 2011-12-09 23:52:35 +01:00
Gijs de Rooy
6f724ed8fc Remove old shader properties, rename/move skydome and snow-level properties. 2011-12-06 12:12:47 +01:00
Vivian Meazza
f12068fe7c Migrate to new gui
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 22:17:33 +00:00
ThorstenB
20e5ca97a7 "Typify" all bool/numeric preference properties.
(Untyped bool/numeric properties result in run-time string conversion)
2011-11-20 13:11:27 +01:00
ThorstenB
32c204fe00 Add system performance dialog. 2011-11-19 15:56:44 +01:00
ThorstenB
3e14576975 Correct the name of attitude-indicator's property...
... which has always been called "caged-flag", not "caged".
2011-11-15 19:32:38 +01:00
ThorstenB
4280185393 set "dme-fallback-to-loc" initial value
if /sim/realism/dme-fallback-to-loc is true or absent, LOC will be
treated as DME (realism is off)
if /sim/realism/dme-fallback-to-loc is false, LOC will be NOT be
treated as DME (realism is on)
2011-10-09 21:26:19 +02:00
Anders Gidenstam
52b3ab04c3 Added support for sharing scenery events (e.g. opening hangar doors) over MP.
Set the property /scenery/share-events to true to enabled the feature.
2011-10-05 21:57:51 +02:00
ThorstenB
5acd6d4c04 Improve keyboard control for replay system.
Keys should also work when dialog is hidden (but replay is active).
2011-10-03 20:27:19 +02:00
ThorstenB
d281490ae1 Improve LOD dialog.
Also enable LOD for AI/MP aircraft by default.
2011-10-03 12:19:09 +02:00
ThorstenB
7370dc93c1 Replay upgrade, part IV: new GUI, config settings, keyboard bindings 2011-10-01 23:27:54 +02:00
Durk Talsma
9d238ccbd7 Added a new property that controls the caching of groundnetwork elevation data. 2011-09-03 11:23:16 +02:00
ThorstenB
6c55c12506 #395: default 3D cloud effect was max quality (instead of max performance)
Use lower density/range settings for 3D cloud effect by default. Avoids
scaring new users with less powerful systems, while users with
powerful machines will happily increase the effect. Also, we do the
same for all other effects (default to low quality/best performance).
2011-08-13 11:04:56 +02:00
ThorstenB
f0baae7142 Update terrasync properties.
Option/default for absolute path to external svn utility.
Remove some persistent properties. Add comments.
2011-06-20 22:59:57 +02:00