1
0
Fork 0
Commit graph

8 commits

Author SHA1 Message Date
Vivian Meazza
b0bcb91c24 Enhanced water and standardized fog
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 20:56:04 +00:00
Vivian Meazza
d45670baa8 Water shader PhaseII improvements.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-10-07 12:46:01 +01:00
Vivian Meazza
e758deced1 Add foam to water effect. Based on work by Emilian Huminuc. 2011-09-26 23:35:20 +01:00
Frederic Bouvier
d0cc5bcf5e Add an attribution to the water shader 2010-12-05 14:44:02 +01:00
Frederic Bouvier
21ae0c8c69 To spare few GPU cycle 2010-10-03 09:15:33 +02:00
gral@who.net
43a69d8371 Small clean up 2010-09-30 01:46:52 +02:00
gral@who.net
3cdf9da27a Next version of water shader, some clean up 2010-09-30 01:29:16 +02:00
timoore
943ba2a4fe Till Busch - effects, shaders and textures for crop and water effects
Incorporated changes to effects file syntax. Changed Till's landmass
to mix in the base terrain texture. Some shader cleanup.

Also, add a GUI control for enabling shaders.
2009-08-08 10:17:58 +00:00