Thorsten Renk
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2c0513816c
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ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
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2014-12-15 15:50:47 +02:00 |
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Thorsten Renk
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f2c81c9dcb
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ALS maintenance, haze color balance at low light improved and dependent on air pollution
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2014-12-11 13:02:40 +02:00 |
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Thorsten Renk
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fddf1edc54
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Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes
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2014-12-03 13:50:05 +02:00 |
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Thorsten Renk
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dc791861d2
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ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,...
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2014-12-02 11:18:02 +02:00 |
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Thorsten Renk
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77e382be75
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Continuous water coloring between ocean and inland
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2014-11-12 09:16:32 +02:00 |
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Thorsten Renk
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6376ba1964
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Improvements to sky reflection in ALS water shaders
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2014-10-31 12:25:59 +02:00 |
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Thorsten Renk
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17b03d0b99
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Bugfixes for ALS water shader lower terrain quality inconsistencies
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2014-10-11 16:46:12 +03:00 |
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Thorsten Renk
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b2fd34b3f4
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ALS secondary lights work on water
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2014-10-09 10:52:44 +03:00 |
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