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Author SHA1 Message Date
James Turner
3834fcc36e Add a math.clamp function. 2016-08-20 18:33:12 -05:00
Thorsten Renk
8d6413796a Some preparation for Rio Visuals 2016-08-08 09:20:04 +03:00
James Turner
8d1e42e93f Merge /u/tikibar/flightgear/ branch next into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/70/
2016-08-04 09:54:06 +00:00
James Turner
84fa01a6d8 Hint to the user when we adjust on-runway start.
Still deciding if this is needed or in the right place, but
adding as an experiment, can be reverted if people don’t
like it.
2016-07-17 21:54:33 +01:00
John Williams
fc616b19a9 Restored missing markings in GS and centered VOR/LOC displays in APP and VOR modes for Boeing canvas ND 2016-07-07 12:42:55 -07:00
Thorsten Renk
ec89cde472 Change coordinates for orbiting AI object to JSBSim inertial definition for consistency 2016-06-02 11:36:17 +03:00
Richard Harrison
f171e41632 Added Emesary, AN/SPN-46 ACLS, and a Multiplayer Bridge
Emesary is a simple and efficient class based interobject communcation system to allow decoupled disparate parts of a system to function together without knowing about each. It allows decoupling and removal of dependencies by using notifications to cause actions or to query values.

Emesary is all about decoupling and removing dependecies, and improving the structure of code. Using Emesary you can more easily define the what rather than the how. By using what is essential an event driven system it is easy to add or remove modules, and also for extra modules to be inserted that the rest of the aircraft knows nothing about (e.g. FGCamera or the Walker).

see: http://chateau-logic.com/content/emesary-nasal-implementation-flightgear

The AN/SPN-46 is an ACLS implementation using Emesary. ACLS is the Navy's version of ILS.
---------------------------------------------------------------------------
There is also support for transmitting messages over MP which allows models to communicate with each other in a decoupled method using notifications. What happens is that bridged messags simply arrive at the Receive method of recipients in other models on other running instances without the need to do anything special.
2016-05-17 11:22:15 +02:00
Richard Harrison
94334ec5fc Generic MFD: Add Canvas NavDisplay
This links together the generic MFD and the NavDisplay; it allows a fairly easy method to add a Map page to an MFD device.

----------------------
See: http://wiki.flightgear.org/Canvas_MFD_Framework
----------------------
Instantiate parameters:
  1. pfd_device (instance of PFD_Device)
  2. instrument display ident (e.g. mfd-map, or mfd-map-left mfd-map-right for multiple displays) - used to map to the property tree
  3. layer_id: main layer  in the SVG
  4. nd_group_ident : group (usually within the main layer) to place the NavDisplay
  5. [optional] switches - used to connect the property tree to the nav display. see the canvas nav display.

To add a canvas nav display page simply do

me.some_page =  PFD_NavDisplay.new(me.PFD,"Situation", "mpcd-sit", "ID", "jtids_main");
2016-05-17 11:15:53 +02:00
Richard Harrison
56f6e4fd15 Remove debug and tidy up messages 2016-05-16 22:49:56 +02:00
Richard Harrison
4e351957df GeoEventNotification: add items from Models/Geometry 2016-05-16 12:13:58 +02:00
Thorsten Renk
7f3b94f8a4 Code to optionally instance and simulate the position of orbiting objects 2016-05-16 10:56:13 +03:00
Richard Harrison
b3cb0689b8 Emesary: tidy up default MP prooperty index and add droptanks to GeoEvent 2016-04-25 20:40:57 +02:00
Torsten Dreyer
b89eb0290a remove the infamous "A" console message 2016-04-24 11:12:18 +02:00
James Turner
91da4a1378 Lower default canvas Map debug level
Info-level should not log messages continuously, which some map
operations do, so lower the default to ‘debug’.
2016-04-17 18:16:08 +01:00
Richard Harrison
beb26236aa Emesary MP Bridge; optimisation
Encode the indexes and use add constants to remove hardcoded values
2016-04-17 11:32:19 +02:00
Richard Harrison
53dcb70e61 Encoded/Decode changes to use more appropriate methods. 2016-04-16 15:14:46 +02:00
Richard Harrison
1efe01a452 Fix so that the callsign is a method as most of the MP properties probably won't be fully populated when the incoming bridge is created. 2016-04-16 15:14:16 +02:00
Richard Harrison
db7ddba8ba New encoding scheme for transfer over bridge that is slightly more efficient in most cases. 2016-04-16 15:13:33 +02:00
Richard Harrison
bb24cfaec5 Change to be more generic 2016-04-12 23:25:57 +02:00
Richard Harrison
4ed25ac361 Emesary mp support
Add support for transfer string
Change Type to NotificationType as Type can be confusing
2016-04-12 23:25:47 +02:00
Richard Harrison
7fa52ea4ee Merge branch 'next-rjh' into next-emesary-mp-bridge 2016-04-10 00:38:48 +02:00
Richard Harrison
1ec48a966c Added Emesary Multiplayer bridge 2016-04-09 21:39:57 +02:00
Richard Harrison
f87afb2677 Add page indexes 2016-04-09 21:39:29 +02:00
Thorsten Renk
5134fa2a61 AW drives diurnal terrain temperature differences 2016-04-08 10:49:55 +03:00
Richard Harrison
54165c213f Added Emesary and AN/SPN-46 ACLS
Emesary is a simple and efficient class based interobject communcation system to allow decoupled disparate parts of a system to function together without knowing about each. It allows decoupling and removal of dependencies by using notifications to cause actions or to query values.

Emesary is all about decoupling and removing dependecies, and improving the structure of code. Using Emesary you can more easily define the what rather than the how. By using what is essential an event driven system it is easy to add or remove modules, and also for extra modules to be inserted that the rest of the aircraft knows nothing about (e.g. FGCamera or the Walker).

see: http://chateau-logic.com/content/emesary-nasal-implementation-flightgear

The AN/SPN-46 is an ACLS implementation using Emesary. ACLS is the Navy's version of ILS.
2016-04-02 00:13:35 +02:00
Michael Soitanen
0a4d099dc7 ND: Position trend vector. Correct drawing in case of small radius. 2016-03-28 15:26:27 +02:00
Thorsten Renk
c2ac3b8e13 Add shrub landclass to AW convective definitions 2016-03-26 09:00:08 +02:00
Erik Hofman
0d623d5f5e Add the option to the Debug menu to save the video configuration file 2016-03-21 11:53:19 +01:00
Stuart Buchanan
221235063b Add button bindings for engine to joystick config
At the suggestion of Gilberto AGOSTINHO, add
button bindings for throttle, mixture and prop
to the joystick configuration dialog.

Specific use-case is users of game-pads, but also
useful to users with a single throttle axis on their
joystick.
2016-02-10 22:21:18 +00:00
Gijs de Rooy
da50e51aa3 Fix #1823: prevent 16-bit overflow by navdisplay trend vector 2016-01-24 17:36:31 +01:00
James Turner
fddc972010 Warp/time-adjust GUI tweaks
- make t/T action press and hold, with some acceleration factor and
  clamping to a maximum rate. (Avoids confusing latching-mode of
  previous system(

- show the local time of day while adjusting.

Values are based on some experimentation, feedback welcome on the
mailing list.
2016-01-15 20:53:43 -06:00
James Turner
bd1fa5b201 (from Denk Padje)
a small patch here that uses math.round() instead of int() for "percent"
mapping in Canvas tooltip.
2016-01-15 19:35:48 -06:00
Thorsten Renk
3ab3ba72e6 Support for Aurora Boeralis for ALS skydome and Earthview 2016-01-10 10:07:21 +02:00
Florent Rougon
2cf6cf4a93 joystick.PropertyScaleAxis.parse(): copy the property name too
- Since joystick.PropertyScaleAxis instances have a 'prop' attribute
  indicating the property name, it seems logical to have
  joystick.PropertyScaleAxis.parse() set this attribute based on the
  property name in its argument ('p').

- This commit also tries to improve readability by using a 'bindingNode'
  variable instead of repeatedly calling 'p.getNode("binding", 1)'.
2016-01-09 07:56:47 +01:00
Florent Rougon
769a83e64f joystick.PropertyScaleAxis.parse(): always copy 'factor' and 'inverted'
- Commit 5bcf58c7d6 forgot to set the
  'inverted' attribute when there was no 'factor' node in the argument's
  'binding' node. Fix this.

- Also copy the argument's 'factor' value to the 'factor' instance
  attribute for consistency, since joystick.PropertyScaleAxis instances
  have such an attribute initialized in the constructor.
2016-01-09 07:35:23 +01:00
Florent Rougon
703639ec68 Remove inappropriate 'deadband' attribute from joystick.PropertyScaleAxis
As far as I can tell, the dead-band setting belongs to <axis> nodes, not
to <binding> nodes using property-scale. This can be seen in
do_property_scale()'s definition (flightgear/src/Main/fg_commands.cxx)
as well as in fgdata/Docs/README.Joystick.html.

joystick.PropertyScaleAxis creates <dead-band> nodes as children of
<binding> nodes in generated joystick binding files under
$FG_HOME/Input/Joysticks which, AFAICT, are completely useless and thus
confusing. The <dead-band> nodes should be created at a different level
to be effective (cf. FGJoystickInput::postinit() in
flightgear/src/Input/FGJoystickInput.cxx).

This commit removes the 'deadband' attribute from
joystick.PropertyScaleAxis, since it has nothing to do there IMHO.
2016-01-08 15:45:58 +01:00
Florent Rougon
5bcf58c7d6 Fix nuking of property-scale's default factor by joystick-config dialog
As can be seen in do_property_scale()'s definition in
flightgear/src/Main/fg_commands.cxx, property-scale rightfully uses a
default factor of 1.0. However, if a joystick axis' property-scale
binding has no 'factor' node defined, and one opens the joystick
configuration dialog, then PropertyScaleAxis.parse() creates an empty
'factor' node that implicitely gets a value of 0. This method is called
by joystick.readConfig() when the joystick-config dialog is opened. This
has the effect of rendering the corresponding joystick axis inoperant.

How to reproduce the bug:
  - take a joystick such as the SAITEK CYBORG 3D USB, with its default
    binding file from
    fgdata/Input/Joysticks/Saitek/Cyborg-Gold-3d-USB.xml (this file uses
    property-scale for the aileron, with no explicitely defined factor);
  - start FlightGear; move the joystick left or right while looking at
    the plane wings -> the ailerons move, it works fine;
  - now, open the joystick-config dialog and do the same test -> the
    ailerons don't move anymore and the 'Aileron' value at the bottom of
    the dialog stays at 0 (0.0 or -0.0...). Just opening the dialog to
    test the joystick has "corrupted" its setup! This is very confusing
    for users.

This fix corrects the problem by avoiding the apparently unneeded
creation of an empty 'factor' node when there is none inside the
<binding>. An alternative would be to create a 'factor' node with value
1.0. In any case, if someone later expands the joystick-config dialog to
allow modification of property-scale's factor, he should make sure to
use a default value of 1.0!
2016-01-08 12:04:39 +01:00
James Turner
8164811d9f Speed-up fix; now included in /sim/time/delta-sec 2016-01-05 23:25:55 -06:00
Erik Hofman
41562e4b87 Gilberto Agostinho:
I created a substantial quantity of new work in the New Regional
Textures project and I would like to ask if anyone could review and
perhaps commit them into FGDATA. The modifications are:

- New textures and material definitions for California
- New textures and material definitions for Mexico
- New material definitions for Central America
- New textures and material definitions for Southern Europe
(Mediterranean region: Portugal, Spain, south of Italy, Greece, coast of
Balkans)
- New airport grass texture (global)
- New airport grass texture for Latin America
- New American town texture (global)
- Small improvement to grass blade textures (to better fit the airport
grass texture)

If this will be committed, we must add a note thanking the United States
Geological Survey (USGS) for the satellite images of California (
http://www.usgs.gov/ ) to the Thanks file.
2015-12-30 17:13:18 +01:00
Thorsten Renk
4c4044b15c AW sets parameters for scattering phenomena 2015-12-21 13:49:23 +02:00
Gijs de Rooy
48fe7a838e Navdisplay: issue #1822, display altitude range arc on centered mode 2015-12-14 15:03:15 +01:00
Michael Soitanen
77abdbe7e8 NavDisplay: Wind direction in Boeing mode now have degree symbol. Position trend vector is not computed with groundspeed less than 100kts to remove possible error with lateral slope runways. Corrected postion trend vector lenght on range smaller than 10 nm 2015-12-10 17:19:20 +01:00
Michael Soitanen
676a40f912 NavDisplay: Added mode, when heading bug is always displayed regardless of track-heading switch. Switched off by default. 2015-11-30 13:34:54 +01:00
Gijs de Rooy
34b957e63b Navdisplay: add position trend vector to MAP 2015-11-30 13:29:44 +01:00
Gijs de Rooy
30aef3eee1 Navdisplay: magnetic variation for wind arrow by Michael Soitanen 2015-11-29 17:35:09 +01:00
Torsten Dreyer
00781db6c9 Small optimizations in local_weather
listener functions are called with changed node as arg,
using this spares a getprop()

Signed-off-by: Thorsten Renk <thorsten.i.renk@jyu.fi>
2015-11-27 12:10:28 +02:00
Rebecca N. Palmer
45c3eeb9ad Nasal: remove obsolete io.nas security
This has been superseded by the C++-level fgValidatePath
2015-11-22 11:22:22 +00:00
Thorsten Renk
04524c0cca Tentative improvements to AW gust modeling 2015-11-16 17:41:57 +02:00
Thorsten Renk
57c5bf1fbf Earthview loads only texture sheets actually used 2015-11-08 20:42:20 +02:00
Erik Hofman
34315227c1 Richard Harrison:
Add  generic version of a canvas MFD (based on the F-15)

It has a fairly simple class structure and hopefully is reasonably easy to understand; Thorsten's using it on the Shuttle and Hooray mentioned that it'd be a good idea to make it generic. It provides a device, that has pages and a set of buttons. The set of buttons control the page that is selected (i.e. a menu). Each page has its own set of menus. A menu defines a label and a page that is displayed. I intend to document it on the wiki once its added.
2015-10-26 12:56:11 +01:00
Torsten Dreyer
dd3390b3af Fix elevation bug for jetways
Thanks to Martin Herweg (d-laser)
2015-10-11 22:32:25 +02:00
Thorsten Renk
454fa8df8f More work on rendering lighting in ALS, public domain NOAA image resources are gratefully acknowledged 2015-08-12 11:31:05 +03:00
Thorsten Renk
a48dea9e48 Lightning for AW with ALS support - work in progress 2015-08-11 16:28:32 +03:00
Torsten Dreyer
1630bd8254 Merge commit '3feafef999aa79e87bea368cb19511413f06478b' into next
This was https://sourceforge.net/p/flightgear/fgdata/merge-requests/29/

minor correction in lag_adjust.nas (mp patch)
2015-06-17 10:44:27 +02:00
James Turner
47e14354c0 Merge commit 'b028a8ea13248aa97c3cc3a77fbb292c31147994' into next 2015-06-17 00:08:36 +01:00
janodesbois
3feafef999 minor correction in lag_adjust.nas (mp patch) 2015-06-15 01:11:59 +02:00
janodesbois
12af1482e7 little adjustements for the mp patch 2015-06-09 21:12:48 +02:00
Torsten Dreyer
dabaeea9fa Merge /u/tikibar/flightgear/ branch canvas_tacan into next
http://sourceforge.net/p/flightgear/fgdata/merge-requests/22/
2015-06-09 07:12:46 +00:00
janodesbois
b304d43d49 bug correction to the lag adjust nasal part, did things wrong when
simplifying the code
2015-06-08 18:23:34 +02:00
James Turner
563c098452 Change some Nasal logging to use logprint()
- avoids console output at default (WARN) log level from the C172P
2015-06-08 10:33:31 +01:00
Torsten Dreyer
19fe180e3e Merge commit 'e033ac2f106efd45155341f877242b448dd8ded5' into next
This is merge request #20
MP Patch first step fgdata part: nasal to check wich planes we are
displaying in the futur, with a distance check , one plane each frame.
2015-06-07 21:29:32 +02:00
John Williams
c6eab93660 Add canvas tacan display on VOR and APP modes in addition to MAP mode 2015-06-07 21:15:57 +02:00
artix
b028a8ea13 Some fix 2015-06-06 12:29:36 +02:00
artix
a6fe054946 Airbus style for MapStructure/navdisplay 2015-06-06 12:29:36 +02:00
janodesbois
e033ac2f10 FgData part for the MP patch, we allow lag compensation only if the mp plane
is close enough, we check only one plane each frame
2015-06-06 07:05:05 +02:00
Thomas Geymayer
7c3762108c canvas.gui: editingFinished signal for LineEdit. 2015-06-02 18:27:19 +02:00
Curtis L. Olson
1142bde5e9 Tomaskom writes:
I was playing with the target tracking and decided to fix an old bug that causes it to behave wrong at higher altitudes.

Background: the script continuously updates values in the autopilot to follow specified target aircraft (AI/MP). It is controlled directly through the property tree under /autopilot/target-tracking.

Issue: the script reads out true airspeed, but autopilot expects indicated airspeed. This is why at higher altitudes, the tracking always overshoots.

I fixed this by introducing an estimate on indicated airspeed of the target, using the ratio between local aircraft true and indicated airspeed.
I also fixed an issue where it ignored minimum speed setting and polished initialization by using props.globals.initNode() instead of dedicated presence check for every property (and also ensured the nodes have correct types, no more bool stored as double). And the last thing I changed was to increase the default tracking distance to a more sane value, with the original value of 0.05nm the tracking was unstable in heading with most aircraft and started oscillating.
With the changes I applied, the distance is now holding precisely at any altitude and with any winds.
2015-05-28 10:29:38 -05:00
John Williams
d88a359cd1 Add canvas display for TACAN; improve wind vector direction correction 2015-05-16 13:53:01 +02:00
Stuart Buchanan
b4d16682ce GUI Cleanup from Michael HABARTA. Part 3/3 2015-05-03 17:13:50 +01:00
www2
acb88337f2 add var to fillOpacity and strokeOpacity 2015-04-10 21:09:14 +02:00
www2
7b71a8f361 Add Alpha channel for fill and stroke 2015-04-09 00:51:24 +02:00
Rebecca N. Palmer
60da209425 Remove FG_SCENERY from Nasal allowed directories
This was insecure as Nasal could change it, and appears to be unused
2015-03-13 18:31:38 +00:00
Torsten Dreyer
404fff889b Merge commit 'refs/merge-requests/268' of https://gitorious.org/fg/fgdata into merge-requests/268 2015-02-22 21:49:12 +01:00
Torsten Dreyer
0cfddbcd9d Merge commit 'refs/merge-requests/271' of https://gitorious.org/fg/fgdata into merge-requests/271 2015-02-22 21:42:46 +01:00
Thorsten Renk
a401041637 Tentative bugfix for AW not considering gusty follow-up METAR reports 2015-01-14 10:04:42 +02:00
James Turner
e370899a93 Procedures: be defensive about STAR/approach choice.
Current GUI allows selected mis-matched STAR and approach. Low risk
fix is to detect and deal with this case by just routing direct. Real
fix involves a slicker GUI or inserting a route discontinuity (possible
in FG 3.6 hopefully)
2015-01-10 19:38:29 +00:00
James Turner
f786e57c96 Set new route-path / flightplan control values.
Propagation is done by the FMSDelegate so custom FMS/GPS
systems can trivially replace this behaviour.
2015-01-08 19:48:17 +00:00
Nikolai V. Chr
4b806a36c2 Added possibility to specify position to gui.popupTip 2015-01-04 18:36:18 +01:00
James Turner
da1316a74c Hitch/aertow updates fro D-NXKT
-fix a severe bug which led to unintended hitch releases;
-include the new JSBSim external force location variables;
-improvements for function closeHitch
2015-01-04 08:58:20 +00:00
Thorsten Renk
1ad3944b17 Two minor AW bugfixes - behaviour without terrainsampler restored and gusty winds in METAR corrected 2015-01-02 09:12:44 +02:00
Thomas Geymayer
d930e3f2fa Nasal: std.Vector: add 'contains' method (by onox). 2014-12-23 14:40:29 +01:00
Anton Gomez Alvedro
c108f3b988 Bugfixes and improvements to the Failure Manager
- Fix: runtime exception in remove_failure_mode()
  - Fix: keep failure & trigger status on teleport.
  - Fix: allow random failures from the gui to be enabled/disabled multiple times.
  - Fix: mcbf/mtbf are set to zero when they fire, so they can be reactivated from the gui.
  - Fix: string casts of several trigger types had syntax errors.
  - Usability: screen messages related to failures now use positive logic:
         "condition 100%" instead of "failure level 0%"
  - Performance: Time triggers now use internal timers, instead of requiring being polled.
  - Reviewed Trigger interface for more rational usage. reset() is replaced by arm()/disarm()
  - Added a subscription interface to listen to FailureMgr events.
  - Added an internal log buffer to keep a record of relevant events and present them to gui elements.
  - Several usability improvements to the FailureMgr Nasal API.
2014-12-21 12:39:52 +01:00
James Turner
6a763a0d77 Route-manager: fix approach transitions. 2014-12-19 17:02:55 +00:00
Philosopher
db36387a36 Nasal REPL: integrate with Canvas keyboard
Allows for focusing/unfocusing by clicking on the window or "desktop"
respectively.
2014-11-28 09:29:28 -06:00
Philosopher
c0713db911 Fix screen width compensation
The reason it didn't work for me is that
/sim/rendering/camera-group/camera/viewport/ does not seem to contain
the actual dimensions of the view window... which is odd. Instead I'll
use /sim/startup/[xy]size (and make it into a method so I don't have to
change 3 lines next time :). Now that it works (again), it looks so much
better. Thanks to Alexis Bory for the original idea.
2014-11-27 22:17:22 -06:00
Thomas Geymayer
7b279f1fd7 canvas.gui: ensure all LineEdit/ScrollArea methods are chainable. 2014-11-23 23:35:26 +01:00
syd adams
d9e9a65909 modified gui.nas to enable hiding tank on Fuel dialog 2014-11-19 12:14:18 -07:00
Thorsten Renk
a6ff6a6199 Undulatus-based AW clouds make use of transparency parameter 2014-11-17 13:35:48 +02:00
Thorsten Renk
403c35d544 AW domain-based clouds utilize transparency parameter 2014-11-17 12:59:48 +02:00
Thorsten Renk
4e9ba3e560 Basic ALS + AW infrastructure to use new cloud transparency parameter 2014-11-16 12:28:09 +02:00
Thorsten Renk
4e144a16bb AW uses detailed precipitation control, property rule adjusts precipitation illumination 2014-10-22 11:00:19 +03:00
Thomas Geymayer
33a9b73b5c Add std.Vector wrapper class (by onox). 2014-10-18 01:13:37 +02:00
Thorsten Renk
d1982846e1 AW produces snow when SN is specified in METAR string 2014-10-15 12:49:47 +03:00
Torsten Dreyer
61a6fee0db Canvas svg: use font-style and map LiberationFonts
- interprete the font-style attribute for text
- add a better font-mapper for Liberation Fonts
2014-09-10 16:51:12 +02:00
Thomas Geymayer
fd3bd5da20 canvas.gui: Basic InputDialog and some small tweaks. 2014-09-01 19:31:25 +02:00
Thomas Geymayer
246c480ea3 canvas.gui: Add a basic LineEdit for text input. 2014-08-31 19:40:14 +02:00
Torsten Dreyer
f3058a3f2e Canvas: add support for stroke-linejoin 2014-08-26 00:06:59 +02:00
Thomas Geymayer
2bce958f39 parsesvg: Improved clip and error handling.
- Ignore and warn for unsupported/invalid clip regions.
 - Correctly handle clip 'none'.
 - Use printlog everywhere instead of debug.dump and others.
2014-08-24 13:59:36 +02:00
Thomas Geymayer
a10e9c7b00 canvas.gui: simplify MessageBox and Aircraft center with core changes. 2014-08-05 00:22:14 +02:00
Thomas Geymayer
804b42cfa4 canvas.gui: Window input focus handling. 2014-08-04 23:48:29 +02:00