Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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Emilian Huminiuc
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eb6672f313
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Add missing include_fog.[vert/frag] to the forest, glacier, and herbtundra effects.
adapt forest.[vert/frag] shader to the common fog.
Thanks Stuart for reporting it.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-12 17:57:00 +02:00 |
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Vivian Meazza
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8d36139f22
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Migrate to Gijs' new gui
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-12-01 21:47:42 +00:00 |
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gral@who.net
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b92252c0a3
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New checkbox transition shaders to separate rock/transition shader work from crop shaders
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2010-08-31 10:29:51 +02:00 |
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gral@who.net
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7bf4dc5795
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Reactivate blue for forest.frag
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2010-08-28 00:54:06 +02:00 |
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gral@who.net
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71a7c8cf72
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Removed different colorstrips, flickering between forest/herbtundra
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2010-08-28 00:38:20 +02:00 |
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gral@who.net
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269a999c4d
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Adding season colour in forest/herbtundra/glacier effects
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2010-08-28 00:13:52 +02:00 |
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gral@who.net
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197200149c
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Better herbtundra colour and transition
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2010-08-25 22:50:57 +02:00 |
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gral@who.net
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5fb6550b8e
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Changes for better terrain, but not so good forest
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2010-08-25 20:08:23 +02:00 |
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gral@who.net
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8e645e61f5
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Added relief code to new effects and shaders
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2010-08-24 14:53:42 +02:00 |
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gral@who.net
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0ff2d597f5
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Adding the files ...
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2010-08-23 12:16:07 +02:00 |
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