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Author SHA1 Message Date
sydadams
1fd7c79eea removed testing nasal file... 2008-05-03 16:05:19 +00:00
sydadams
05e0e19087 Added runway offsets and other minor changes 2008-05-03 02:47:34 +00:00
mfranz
a197f006ae enable Exorcist-style head turns, so that we can disabled them globally 2008-04-15 17:26:02 +00:00
mfranz
0c38aa1e8c Stewart ANDREASON:
- fix --altitude in dumped command line ('d'-key)
- implement vertical movement on Home/End and KP7/1
2008-03-12 20:47:53 +00:00
mfranz
a7cdd684a1 add a "Camera View", which is an exact copy of "Cockpit View" and selected
(but disabled) by default. You won't notice any difference, unless you
place, let's say, an A-10-model.xml in the scenery. Some of the A-10's "select"
animations unselect the fuselage and other parts, when they thinks the A-10
is in cockpit view, not knowing that it's actually the *ufo*, which is in
cockpit view.
2007-12-14 10:50:02 +00:00
mfranz
33805eaa58 export flightplan on 'n'-key 2007-10-18 21:20:39 +00:00
mfranz
2ee85ac82b add wx-toggle, data-toggle, echo-toggle hotspots to the radar. (Same order
as on the 737 panel, but no labels yet. Aliens don't need that stuff.)
2007-06-25 21:23:28 +00:00
mfranz
f6da3a3882 New panel that consists of a radar screen only (activate with Shift-p).
At the moment only the range can be changed via panel click action
(click on the range numbers). Weather radar can be turned on in
/instrumentation/radar/display-controls/WX. ai/mp display to come.

For those who miss the old 2D panel, just use an aircraft with a decent
panel and add --fdm=ufo for the same effect.
2007-06-24 19:38:38 +00:00
mfranz
e880d5ecee - l-key opens file selector to load 3D model file from the disk. This model
is added to the list and activated.
- simplify savexml handling using the "data" node for temporary data
2007-06-18 16:35:03 +00:00
mfranz
1fd9e31243 - increased coarse multiplicator
- cosmetics
2007-06-05 18:20:53 +00:00
mfranz
b887d8b253 - add m-key to <help> section
- improve key descriptions
2007-02-27 23:03:32 +00:00
mfranz
e959633725 s/cursor/marker/ and put the marker toggle function on the m-key. It isn't
a cursor, after all, and the term "cursor" is already used for the startup
model. That one should really be called "model", but can't, because this is
already used for the ufo 3D model property ... sigh.   :-]
2007-02-27 22:56:22 +00:00
mfranz
6bba354b30 - add marker for active object (toggle with c-key)
- make space-key toggle the model dialog for easier access  (was m-key)
- fix Coord class bug
2007-02-27 15:39:49 +00:00
mfranz
490ed46d89 - allow selection and manipulation of multiple objects
- replace lon/lat adjustment with more predictable nearer/farther/left/right
  adjustment (i.e. movements relative to the UFO position)
- add key bindings to move objects
2007-02-26 17:57:55 +00:00
mfranz
3079726bda move dialogs from ufo.nas into dialog XML files 2007-02-24 19:48:02 +00:00
mfranz
41903adc22 only show other UFOs in MP if you are flying one yourself *or* if
/sim/model/always-show-in-MP in $FG_ROOT/Aircraft/ufo/ufo-set.xml is "true"
("false" by default)
2006-12-13 23:20:13 +00:00
mfranz
65d4a4ba0a add aar/radar capabilities (useful for aar testing) 2006-08-27 08:17:54 +00:00
mfranz
583f853d7c update <help> 2006-06-05 17:05:55 +00:00
mfranz
6fb75899a0 use Ctrl-key-combinations where before spacebar-key-combinations were used
(Ctrl-click: select nearest model, Ctrl-up/dn -> cycle through model list)
2006-06-05 14:15:11 +00:00
mfranz
49c0b7716d always use route-manager AP locking, no matter at which alt-agl (not that
/position/altitude-agl-ft would be set by the ufo fdm at all ... ;-)
2006-05-12 09:37:50 +00:00
mfranz
5e400f35b9 ufos are never really "on ground" 2006-05-11 09:57:16 +00:00
mfranz
671c30449d - empty legend input field when no object is selected/available
- tweaks & cleanup
2006-04-16 10:39:07 +00:00
mfranz
d52d4e9a8b - restore old $FG_HOME in <help>
- print target path to terminal
- minor optimization
2006-04-02 17:35:47 +00:00
mfranz
8c4a9aefb7 update <help> to reflect new MS Win "/sim/fg-home" path 2006-04-01 12:12:27 +00:00
mfranz
bb81487bdb spell flightgear correctly (that's why I said "almost the truth" :-) 2006-03-31 18:03:32 +00:00
mfranz
90e3cfb973 say almost the whole truth about the export file path 2006-03-31 18:00:09 +00:00
mfranz
46435d3eef documentation update 2006-03-31 17:15:36 +00:00
mfranz
cd39d50c16 whoops ... /model is already reserved -> name it back to /cursor 2006-03-31 17:12:32 +00:00
mfranz
4039ff7e40 - add "sticky" buttons to keep last object's heading and/or roll/pitch
- fixed pos for model select dialog
- yet more cleanup
2006-03-24 15:33:06 +00:00
mfranz
74c64deaef allow to cycle through model lise (space + cur up/down) 2006-03-24 00:20:22 +00:00
mfranz
fae858dbe3 - fix default model initialization
- add status line (green: active model -- clicks will plant it;
                   orange: selected model -- adjustable/removable)
- make manually selected models active (that is: further clicks will plant
  this model type); doesn't apply to automatically selected models (after
  removing)
- cleanup
TODO: yet more cleanup, add missing terminal output, etc.
2006-03-23 16:16:44 +00:00
mfranz
484fb41f10 support multiple models that can be chosen from list (TODO: clean up) 2006-03-22 20:25:58 +00:00
mfranz
377ab6e1fa - write data to $FG_HOME/ufo-cursor.xml
- print model name in window title
- more help entries
2006-03-16 16:24:52 +00:00
mfranz
40e530c300 set custom cursor with $ fgfs --aircraft=ufo --prop:cursor=Models/Airport/... 2006-03-15 15:35:52 +00:00
mfranz
48245e20d5 add dialog for cursor positioning. HOWTO:
- fly ufo to target
- click on terrain to place cursor
- open Tab-key dialog, adjust cursor position
- dump position/orientation (d-key)
2006-03-15 14:27:47 +00:00
mfranz
a5cdda9b8d first stab at cursor support: click at the terrain to position the cursor,
press `d' to dump the cursor and ufo coordinates to the console.
2006-03-15 00:29:53 +00:00
mfranz
9934ee29d3 5 is a bit too small. And now I'm *really* done. :-) 2006-03-11 12:20:49 +00:00
mfranz
09a284358e reverse flaps up/down (this feels more naturally for an UFO ;-) 2006-03-11 12:01:24 +00:00
mfranz
7b3ef800cc remove redundant function 2006-03-11 11:10:58 +00:00
mfranz
d43853763d use fixed speed values (prettier and more consistent) 2006-03-11 11:04:59 +00:00
mfranz
c86cd8c013 "flaps down" -> decrease maximum speed
"flaps up"   -> increase maximum speed
2006-03-11 09:52:51 +00:00
ehofman
ec8742bd65 Melchior FRANZ:
Implement simple help system with global and aircraft specific dialogs:

The gui.nas changes have been discussed with Andy. All ac have a help dialog,
but some are empty. (This wouldn't have been necessary, as the system falls
back to the "Common Aircraft Keys" if an aircraft has no help defined, but an
empty dialog is less confusing and encourages to be filled with interesting
information.   :-)    I scanned all aircraft files for interesting performance
data and added some to the dialogs (stall speed, etc.) The Concorde and the
p51d have (over?)complete dialogs and can serve as examples. The format is
documented in $FG_ROOT/Nasa/gui.nas.

There is also a couple of other, minor fixes.

The following files have ugly MSDOS line endings:

  $FG_ROOT/Aircraft/Hunter/hunter{-2tanks,}-set.xml
  $FG_ROOT/Aircraft/A380/A380-set.xml


The Concorde-jsbsim.nas file is a useless copy of the real */nas file, which is
in Nasal/. I'was debugging the Concorde and wondered why changes to this file
had no effect ...
(Fixed Concorde in the help-ac.diff patch: don't use "interpol" keyword as
variable.)
2005-04-19 13:43:44 +00:00
curt
57ab0333db Updates to author tags. 2005-01-18 01:27:18 +00:00
curt
2af0a69765 Property /sim/sound/audible renamed to /sim/sound/pause
Individual aircraft -set.xml files shouldn't set global sound/volume
properties for the entire application.
2004-05-14 15:54:22 +00:00
ehofman
a628733581 Get back to normal life 2004-01-04 15:32:20 +00:00
ehofman
485d0d92d2 Add an appropriate splash screen 2003-12-24 15:12:45 +00:00
ehofman
741a659bfc Loosen up the engine a bit 2003-12-24 14:43:03 +00:00
ehofman
9048df30c6 Remove an unwanted 'S' 2003-12-10 10:51:30 +00:00
ehofman
0fbc35dd0e Adjust the maximum speed and chase-view distance 2003-12-10 08:53:37 +00:00
ehofman
3834bc4f96 Get ready for animations (if ever) 2003-12-08 20:50:05 +00:00