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8 commits

Author SHA1 Message Date
Thorsten Renk
e503971ab1 Groundwork for OSM-specific shaders - stub for road shader (at the moment trivial), property rules to generate lightmap factor 2017-03-05 13:01:11 +02:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Thorsten Renk
9369073c5a Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness 2014-11-07 10:31:19 +02:00
Thorsten Renk
4e144a16bb AW uses detailed precipitation control, property rule adjusts precipitation illumination 2014-10-22 11:00:19 +03:00
Stuart Buchanan
266313486d Add dynamic selection of tree texture based on season and snow level.
All tree texture sheets now contain 4 different texture sets for
different conditions.  See Docs/README.materials for details.

Also retire the -summer and -winter variants of tree textures, which
are now redundant.
2013-04-20 21:09:03 +01:00
Stuart Buchanan
823510f0b4 Basic Weather integration with Atmospheric Shader. 2013-04-16 22:09:44 +01:00
Thorsten Renk
1c9f110192 Replace Nasal loop for camera altitude computation by property rule 2013-01-25 14:55:58 +02:00
Torsten Dreyer
352bbd3cfa missing properties and a terminator
- define missing property-definitions for the skydome shader
- introduce a property rule for terminator-relative-position-m
  for local weather
2012-01-20 19:23:02 +01:00